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God of War II is an action-adventure game with hack and slash elements. It's a third-person single-player video game viewed from a fixed camera perspective. The player controls the character Kratos in combo-based combat, platforming, and puzzle game elements, and battles foes who primarily stem from Greek mythology, including harpies, minotaurs, Gorgons, griffins, cyclopes, cerberuses, Sirens ...
God of War is an action-adventure game franchise created by David Jaffe and developed by Sony's Santa Monica Studio.It began in 2005 on the PlayStation 2 (PS2) video game console and has become a flagship series for PlayStation, consisting of nine installments across multiple platforms.
God of War Saga is a collection of five of the God of War games for the PlayStation 3 released as part of Sony's PlayStation Collections line on August 28, 2012, in North America; it was not released elsewhere. The collection includes God of War, God of War II, God of War III, Chains of Olympus, and Ghost of Sparta.
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Since the original 2005 game, Barlog had been a major contributor in the development of the series, previously most notably as the director of God of War II (2007); this installment was his fifth God of War game. [25] Barlog said the game was titled God of War with no numeral or subtitle because, although it was a continuation of the series ...
Cory Barlog (born September 2, 1975) is an American video game designer, director, and writer who is the current creative director of video game development at Santa Monica Studio. He is best known for his work on the God of War series.