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In video games, aim assist is a gameplay feature designed to help players with their aiming. It is commonly found in first-person shooter (FPS) games, and is an element particularly designed for players who use controller inputs, as opposed to a mouse and keyboard (MnK).
Up through September 2018, Sony Interactive Entertainment had restricted PlayStation 4 cross-platform play with other consoles, creating a rift between players of popular games like Rocket League and Fortnite Battle Royale. In September 2018, Sony changed their stance, and had opened up beta-testing for Fortnite cross-platform play. Sony ...
Also aim-assist. A game mechanic built into some games to decrease the level of difficulty by locking onto or near targets for faster aiming. Games utilize "hard" or "soft" aim settings to respectively either lock directly onto an enemy or assist the player's aim towards the enemy while giving some freedom of precision.
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Strafing in video games is a maneuver which involves moving a controlled character or entity sideways relative to the direction it is facing. This may be done for a variety of reasons, depending on the type of game; for example, in a first-person shooter, strafing would allow one to continue tracking and firing at an opponent while moving in another direction.
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In the Fortnite ecosystem, 'Discover', or 'Discovery' is the term used to describe the algorithm that puts UGC content in front of players in the form of playlists or 'rows' in the Fortnite lobby A Discover row consists of a thumbnail, title, and the current amount of players playing the experience.