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  2. Computer performance - Wikipedia

    en.wikipedia.org/wiki/Computer_performance

    In computing, computer performance is the amount of useful work accomplished by a computer system. Outside of specific contexts, computer performance is estimated in terms of accuracy, efficiency and speed of executing computer program instructions. When it comes to high computer performance, one or more of the following factors might be involved:

  3. Amdahl's law - Wikipedia

    en.wikipedia.org/wiki/Amdahl's_law

    In computer architecture, Amdahl's law (or Amdahl's argument [1]) is a formula that shows how much faster a task can be completed when you add more resources to the system. The law can be stated as: "the overall performance improvement gained by optimizing a single part of a system is limited by the fraction of time that the improved part is ...

  4. Instructions per second - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_second

    Instructions per second (IPS) is a measure of a computer's processor speed. For complex instruction set computers (CISCs), different instructions take different amounts of time, so the value measured depends on the instruction mix; even for comparing processors in the same family the IPS measurement can be problematic.

  5. Gustafson's law - Wikipedia

    en.wikipedia.org/wiki/Gustafson's_law

    Amdahl's Law reveals a limitation in, for example, the ability of multiple cores to reduce the time it takes for a computer to boot to its operating system and be ready for use. Assuming the boot process was mostly parallel, quadrupling computing power on a system that took one minute to load might reduce the boot time to just over fifteen seconds.

  6. Benchmark (computing) - Wikipedia

    en.wikipedia.org/wiki/Benchmark_(computing)

    A graphical demo running as a benchmark of the OGRE engine. In computing, a benchmark is the act of running a computer program, a set of programs, or other operations, in order to assess the relative performance of an object, normally by running a number of standard tests and trials against it.

  7. Speedup - Wikipedia

    en.wikipedia.org/wiki/Speedup

    In computer architecture, speedup is a number that measures the relative performance of two systems processing the same problem. More technically, it is the improvement in speed of execution of a task executed on two similar architectures with different resources.

  8. Computer performance by orders of magnitude - Wikipedia

    en.wikipedia.org/wiki/Computer_performance_by...

    The Singularity Is Near – book by Raymond Kurzweil dealing with the progression and projections of development of computer capabilities, including beyond human levels of performance; TOP500 – list of the 500 most powerful (non-distributed) computer systems in the world

  9. Instructions per cycle - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_cycle

    The useful work that can be done with any computer depends on many factors besides the processor speed. These factors include the instruction set architecture, the processor's microarchitecture, and the computer system organization (such as the design of the disk storage system and the capabilities and performance of other attached devices), the efficiency of the operating system, and the high ...