Search results
Results From The WOW.Com Content Network
File:Sonic the Hedgehog 1 Genesis box art.jpg; File:Sonic the Hedgehog 2 Coverart.png; File:Sonic the Hedgehog 3 Knuckles concept art.png; File:Sonic the Hedgehog Chaos Coverart.png; File:Sonic The Hedgehog Eggman Concept Art.png; File:Sonic the Hedgehog film poster.jpg; File:Sonic the Hedgehog Game Gear.gif; File:Sonic the Hedgehog Next-Gen ...
The term box art (also called a game cover or cover art) can refer to the artwork on the front of PC or console game packaging. Box art is usually flashy and bombastic, in the vein of movie posters, and serves a similar purpose. [9] Additionally, screenshots on the back of the box often mix in-game sequences with pre-rendered sections ...
Sonic Unleashed [c] is a 2008 platform game developed by Sonic Team and published by Sega.An installment in the Sonic the Hedgehog series, it follows Sonic as he attempts to restore the world after his nemesis Doctor Eggman shatters it with a powerful laser to unleash Dark Gaia, an ancient evil which periodically transforms Sonic into a werewolf form (dubbed a "Werehog").
Also includes four unlockable Genesis games unrelated to Sonic. [168] Released on the PlayStation 2, Xbox, and PC as Sonic Mega Collection Plus, which added six of the twelve Game Gear Sonic games: Sonic the Hedgehog, Sonic Chaos, Sonic Drift, Sonic Labyrinth, Dr. Robotnik's Mean Bean Machine, and Sonic Blast. [169]
Sonic Classic Collection is a 2010 video game compilation developed by Creative Assembly and published by Sega exclusively for the Nintendo DS.It contains the four main Sonic the Hedgehog platform games originally released for the Sega Genesis: Sonic the Hedgehog (1991), Sonic the Hedgehog 2 (1992), Sonic the Hedgehog 3 (1994), and Sonic & Knuckles (1994).
Sonic Free Riders is the seventh racing game in the Sonic the Hedgehog series, and the third entry in the Sonic Riders trilogy. It is a direct sequel to Sonic Riders: Zero Gravity . The game's story centers on the series' main antagonist Doctor Eggman , disguising himself as "King Doc of Toreggmania", announcing a second World Grand Prix ...
Sonic Heroes was the first multi-platform Sonic game: it was developed for the GameCube, PlayStation 2 (PS2), and Xbox. [14] Unlike the Sonic Adventure games, made using proprietary software, [9] Sonic Team partnered with Criterion Software to use the RenderWare game engine so the game could be programmed and ported with ease to each platform. [15]
According to Ethan Einhorn, the producer for the collection, the three "lock-on" games (Knuckles in Sonic 2, Sonic 3 & Knuckles, and Blue Sphere) were not included citing "tight development times", and that including them would have meant "dropping several titles from the collection altogether", specifically the aforementioned nine unlockable ...