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Factorio is a construction and management simulation game focused on resource-gathering with real-time strategy and survival elements and influences from the BuildCraft and IndustrialCraft mods for the video game Minecraft. [2] The player survives by locating and harvesting resources to craft various tools and machines, which in turn create ...
Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3] This is a list of video games that use procedural generation as a core aspect of gameplay. Games that use procedural generation solely during development as part of asset creation are not included.
Satisfactory. Satisfactory is a 2024 factory simulation game created by Swedish video game developer Coffee Stain Studios. It is a 3D first-person open world exploration and factory building game. The player (a "Pioneer") is dropped onto an alien planet with a handful of tools and must exploit the planet's natural resources to construct ...
Dyson Sphere Program was developed by the five-member team of Youthcat Studio, located in Chongqing, China. [3] The studio had been started by Mao Mao, a graduate from Chongqing University and Zhou Xun, who was already working in the games industry. The two had met previously and had a shared interest in science fiction.
The game was developed by German indie developer tobspr Games [9] using the Unity engine. [1] The studio received partial funding with a grant of €537,833 from the German government via the "Computerspielförderung des Bundes". [10] Unlike its predecessor, which was free and open source, [11] Shapez 2 requires a purchase. [12]
Mindustry is a real-time strategy, factory management, and tower defense game developed and published by Anuken under the FOSS GNU General Public License v3. [2][3] It is available for Windows, MacOS, Linux, Android and iOS, [4][5] where it can be bought on platforms like Steam [6] or downloaded for free from its author.
Oxygen Not Included is a simulation survival game. [1] At the start of a new game, three colonists (referred to as duplicants) find themselves in an asteroid with isolated pockets of breathable atmosphere, with no memory of how they got there. The player is tasked with managing and taking care of these duplicants as they try to survive and ...
v. t. e. In video games, artificial intelligence (AI) is used to generate responsive, adaptive or intelligent behaviors primarily in non-playable characters (NPCs) similar to human-like intelligence. Artificial intelligence has been an integral part of video games since their inception in the 1948, first seen in the game Nim. [1]