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  2. Problem of points - Wikipedia

    en.wikipedia.org/wiki/Problem_of_points

    The problem of points, also called the problem of division of the stakes, is a classical problem in probability theory. One of the famous problems that motivated the beginnings of modern probability theory in the 17th century, it led Blaise Pascal to the first explicit reasoning about what today is known as an expected value .

  3. An Essay Towards Solving a Problem in the Doctrine of Chances

    en.wikipedia.org/wiki/An_Essay_towards_solving_a...

    An Essay Towards Solving a Problem in the Doctrine of Chances. An Essay Towards Solving a Problem in the Doctrine of Chances is a work on the mathematical theory of probability by Thomas Bayes, published in 1763, [1] two years after its author's death, and containing multiple amendments and additions due to his friend Richard Price. The title ...

  4. The Doctrine of Chances - Wikipedia

    en.wikipedia.org/wiki/The_Doctrine_of_Chances

    The Doctrine of Chances was the first textbook on probability theory, written by 18th-century French mathematician Abraham de Moivre and first published in 1718. [1] De Moivre wrote in English because he resided in England at the time, having fled France to escape the persecution of Huguenots .

  5. Gambling mathematics - Wikipedia

    en.wikipedia.org/wiki/Gambling_mathematics

    The mathematics of gambling is a collection of probability applications encountered in games of chance and can get included in game theory.From a mathematical point of view, the games of chance are experiments generating various types of aleatory events, and it is possible to calculate by using the properties of probability on a finite space of possibilities.

  6. Solved game - Wikipedia

    en.wikipedia.org/wiki/Solved_game

    Perfect play. In game theory, perfect play is the behavior or strategy of a player that leads to the best possible outcome for that player regardless of the response by the opponent. Perfect play for a game is known when the game is solved. [1] Based on the rules of a game, every possible final position can be evaluated (as a win, loss or draw).

  7. Twenty questions - Wikipedia

    en.wikipedia.org/wiki/Twenty_questions

    Twenty questions. Twenty questions is a spoken parlor game which encourages deductive reasoning and creativity. It originated in the United States and was played widely in the 19th century. [1] It escalated in popularity during the late 1940s, when it became the format for a successful weekly radio quiz program. [citation needed]

  8. Common cause and special cause (statistics) - Wikipedia

    en.wikipedia.org/wiki/Common_cause_and_special...

    In 1703, Jacob Bernoulli wrote to Gottfried Leibniz to discuss their shared interest in applying mathematics and probability to games of chance. Bernoulli speculated whether it would be possible to gather mortality data from gravestones and thereby calculate, by their existing practice, the probability of a man currently aged 20 years outliving a man aged 60 years.

  9. Newton–Pepys problem - Wikipedia

    en.wikipedia.org/wiki/Newton–Pepys_problem

    The Newton–Pepys problem is a probability problem concerning the probability of throwing sixes from a certain number of dice. [1] In 1693 Samuel Pepys and Isaac Newton corresponded over a problem posed to Pepys by a school teacher named John Smith. [2] The problem was: Which of the following three propositions has the greatest chance of success?