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  2. List of build automation software - Wikipedia

    en.wikipedia.org/wiki/List_of_build_automation...

    NAnt, a tool similar to Ant for the .NET Framework. Ninja, a small build system focused on speed by using build scripts generated by higher-level build systems. Perforce Jam, a build tool by Perforce, inspired by Make. Qt Build System. Rake, a Ruby -based build tool. sbt, a build tool built on a Scala -based DSL.

  3. STEM pipeline - Wikipedia

    en.wikipedia.org/wiki/STEM_pipeline

    STEM pipeline. The STEM pipeline is the educational pathway for students in the fields of science, technology, engineering, and mathematics (STEM). The start and end of this STEM pipeline are disputed, but it is often considered to begin in early education and extend into graduation or an adult career in STEM. [ 1 ]

  4. Skia Graphics Engine - Wikipedia

    en.wikipedia.org/wiki/Skia_Graphics_Engine

    skia.googlesource.com /skia. The Skia Graphics Engine or Skia is an open-source 2D graphics library written in C++. Skia abstracts away platform-specific graphics APIs (which differ from one to another). [1] Skia Inc. originally developed the library; Google acquired it in 2005, [2] and then released the software as open source licensed under ...

  5. ROSE (compiler framework) - Wikipedia

    en.wikipedia.org/wiki/ROSE_(compiler_framework)

    The ROSE compiler framework, developed at Lawrence Livermore National Laboratory (LLNL), is an open-source software compiler infrastructure to generate source-to-source analyzers and translators for multiple source languages including C (C89, C98, Unified Parallel C (UPC)), C++ (C++98, C++11), Fortran (77, 95, 2003), OpenMP, Java, Python, and ...

  6. Graphics pipeline - Wikipedia

    en.wikipedia.org/wiki/Graphics_pipeline

    The computer graphics pipeline, also known as the rendering pipeline, or graphics pipeline, is a framework within computer graphics that outlines the necessary procedures for transforming a three-dimensional (3D) scene into a two-dimensional (2D) representation on a screen. [1] Once a 3D model is generated, the graphics pipeline converts the ...

  7. Instruction pipelining - Wikipedia

    en.wikipedia.org/wiki/Instruction_pipelining

    In computer engineering, instruction pipelining is a technique for implementing instruction-level parallelism within a single processor. Pipelining attempts to keep every part of the processor busy with some instruction by dividing incoming instructions into a series of sequential steps (the eponymous "pipeline") performed by different processor units with different parts of instructions ...

  8. Continuous integration - Wikipedia

    en.wikipedia.org/wiki/Continuous_integration

    Continuous integration (CI) is the practice of integrating source code changes frequently and ensuring that the integrated codebase is in a workable state. Typically, developers merge changes to an integration branch, and an automated system builds and tests the software system. [1] Often, the automated process runs on each commit or runs on a ...

  9. Science, technology, engineering, and mathematics - Wikipedia

    en.wikipedia.org/wiki/Science,_technology...

    Science, technology, engineering, and mathematics (STEM) is an umbrella term used to group together the distinct but related technical disciplines of science, technology, engineering, and mathematics. The term is typically used in the context of education policy or curriculum choices in schools. It has implications for workforce development ...