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  2. List of massively multiplayer online role-playing games

    en.wikipedia.org/wiki/List_of_massively...

    MMORPGs use a wide range of business models, from free of charge, free with microtransactions, advertise funded, to various kinds of payment plans. Most early MMORPGs were text-based and web browser-based, later 2D, isometric, side-scrolling and 3D games emerged, including on video game consoles and mobile phones.

  3. List of free massively multiplayer online games - Wikipedia

    en.wikipedia.org/wiki/List_of_free_massively...

    Multiplayer browser game, Strategy: Free play RPG parodying internet culture: Web Unknown Free Realms: SOE San Diego: April 28, 2009: Windows, PlayStation 3: Fantasy MMO Adventure game: Free to play with optional monthly subscription for extra content; special items available for purchase with secondary in-game currency purchased with real money

  4. List of browser games - Wikipedia

    en.wikipedia.org/wiki/List_of_browser_games

    A selected list of browser games, playable in internet browsers or with software such as Adobe Flash. The list includes single-player and multiplayer games of various genres, engines and release dates.

  5. Massively multiplayer online role-playing game - Wikipedia

    en.wikipedia.org/wiki/Massively_multiplayer...

    MMORPG stands for massively multiplayer online role-playing game, a video game genre that combines RPG and MMO elements. Learn about the common features, themes, progression, social interaction, and culture of MMORPGs from this Wikipedia article.

  6. RuneScape - Wikipedia

    en.wikipedia.org/wiki/RuneScape

    RuneScape is a massively multiplayer online role-playing game (MMORPG) developed and published by Jagex, released in 2001. It has over 300 million accounts and features 29 skills, combat, quests, and a medieval fantasy world to explore.

  7. Browser game - Wikipedia

    en.wikipedia.org/wiki/Browser_game

    When the Internet first became widely available and initial web browsers with basic HTML support were released, the earliest browser games were similar to text-based Multi-User Dungeons (MUDs), minimizing interactions to what implemented through simple browser controls but supporting online interactions with other players through a basic client–server model. [10]

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