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  2. Economy of Second Life - Wikipedia

    en.wikipedia.org/wiki/Economy_of_Second_Life

    Linden Lab reported that the Second Life economy generated US$3,596,674 in economic activity during the month of September 2005, [2] and in September 2006 Second Life was reported to have a GDP of US$64,000,000. [3] In 2009, the total size of the Second Life economy grew 65% to US$567 million, about 25% of the entire U.S. virtual goods market ...

  3. Second Life - Wikipedia

    en.wikipedia.org/wiki/Second_Life

    Second Life also has its own virtual currency, the Linden Dollar (L$), which is exchangeable with real world currency. [14] [15] Second Life is intended for people ages 16 and over, with the exception of 13–15-year-old users, who are restricted to the Second Life region of a sponsoring institution (e.g., a school). [16] [17]

  4. Chart of accounts - Wikipedia

    en.wikipedia.org/wiki/Chart_of_accounts

    A chart of accounts (COA) is a list of financial accounts and reference numbers, grouped into categories, such as assets, liabilities, equity, revenue and expenses, and used for recording transactions in the organization's general ledger. Accounts may be associated with an identifier (account number) and a caption or header and are coded by ...

  5. Social selling - Wikipedia

    en.wikipedia.org/wiki/Social_selling

    Revenue Attribution is a technique employed by some sales organizations (e.g., ADP, CBIZ, Prudential) to measure social selling effectiveness. These companies explicitly identify new deals sourced or influenced by social, using the value of those deals to quantify the success of social selling. [ 18 ]

  6. SECURE 2.0 Act - Wikipedia

    en.wikipedia.org/wiki/SECURE_2.0_Act

    The SECURE 2.0 Act of 2022, was signed into law by President Joe Biden on December 29, 2022 as Division T of the Consolidated Appropriations Act, 2023.It builds on the changes made by the SECURE Act of 2019.

  7. Price–sales ratio - Wikipedia

    en.wikipedia.org/wiki/Price–sales_ratio

    Price–sales ratio, P/S ratio, or PSR, is a valuation metric for stocks.It is calculated by dividing the company's market capitalization by the revenue in the most recent year; or, equivalently, divide the per-share price by the per-share revenue.

  8. The Trade Desk - Wikipedia

    en.wikipedia.org/wiki/The_Trade_Desk

    In 2019, third-quarter revenue was reported as $164 million, attributed to the growth of connected TV advertising. [41] On June 17, 2021, the company completed its 10–1 stock split, with a trading price of $68. [42] The Trade Desk finished 2022 with a record total spent on the platform of $7.8 billion, [43] and annual revenue of over $1.5 ...

  9. Social media - Wikipedia

    en.wikipedia.org/wiki/Social_media

    The PLATO system was launched in 1960 at the University of Illinois and subsequently commercially marketed by Control Data Corporation.It offered early forms of social media features with innovations such as Notes, PLATO's message-forum application; TERM-talk, its instant-messaging feature; Talkomatic, perhaps the first online chat room; News Report, a crowdsourced online newspaper, and blog ...