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  2. Uniform Function Call Syntax - Wikipedia

    en.wikipedia.org/wiki/Uniform_Function_Call_Syntax

    Uniform Function Call Syntax (UFCS) or Uniform Call Syntax (UCS) or sometimes Universal Function Call Syntax is a programming language feature in D, [1] Nim, [2] Koka, [3] and Effekt [4] that allows any function to be called using the syntax for method calls (as in object-oriented programming), by using the receiver as the first parameter and the given arguments as the remaining parameters. [5]

  3. call-with-current-continuation - Wikipedia

    en.wikipedia.org/wiki/Call-with-current-continuation

    Calling f with a regular function argument first applies this function to the value 2, then returns 3. However, when f is passed to call/cc (as in the last line of the example), applying the parameter (the continuation) to 2 forces execution of the program to jump to the point where call/cc was called, and causes call/cc to return the value 2.

  4. x86 calling conventions - Wikipedia

    en.wikipedia.org/wiki/X86_calling_conventions

    For example, a function taking 5 integer arguments will take the first to fourth in registers, and the fifth will be pushed on top of the shadow space. So when the called function is entered, the stack will be composed of (in ascending order) the return address, followed by the shadow space (32 bytes) followed by the fifth parameter.

  5. Message passing - Wikipedia

    en.wikipedia.org/wiki/Message_passing

    Web browsers and web servers are examples of processes that communicate by message-passing. A URL is an example of referencing a resource without exposing process internals. A subroutine call or method invocation will not exit until the invoked computation has terminated. Asynchronous message-passing, by contrast, can result in a response ...

  6. Continuation-passing style - Wikipedia

    en.wikipedia.org/wiki/Continuation-passing_style

    For example, in user-interface (UI) programming, a routine can set up dialog box fields and pass these, along with a continuation function, to the UI framework. This call returns right away, allowing the application code to continue while the user interacts with the dialog box.

  7. Double dispatch - Wikipedia

    en.wikipedia.org/wiki/Double_dispatch

    We then iterate over one of the lists (SHAPE), allowing elements of the other (SURFACE) to visit each of them in turn. In the example code above, SURFACE objects are visiting SHAPE objects. The code makes a polymorphic call on {SURFACE}.draw indirectly by way of the `drawing_agent', which is the first call (dispatch) of the double-dispatch pattern.

  8. Function object - Wikipedia

    en.wikipedia.org/wiki/Function_object

    In a library supporting data structures, for example, a class modeling linear structures effects universal quantification with a function for_all of type BOOLEAN that accepts an agent, an instance of FUNCTION, as an argument. So, in the following example, my_action is executed only if all members of my_list contain the character '!':

  9. Function overloading - Wikipedia

    en.wikipedia.org/wiki/Function_overloading

    For example, to have a derived class with an overloaded function taking a double or an int, using the function taking an int from the base class, in C++, one would write: class B { public : void F ( int i ); }; class D : public B { public : using B :: F ; void F ( double d ); };