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  2. Most vexing parse - Wikipedia

    en.wikipedia.org/wiki/Most_vexing_parse

    The most vexing parse is a counterintuitive form of syntactic ambiguity resolution in the C++ programming language. In certain situations, the C++ grammar cannot distinguish between the creation of an object parameter and specification of a function's type. In those situations, the compiler is required to interpret the line as a function type ...

  3. Uniform Function Call Syntax - Wikipedia

    en.wikipedia.org/wiki/Uniform_Function_Call_Syntax

    Uniform Function Call Syntax (UFCS) or Uniform Call Syntax (UCS) or sometimes Universal Function Call Syntax is a programming language feature in D, [1] Nim, [2] Koka, [3] and Effekt [4] that allows any function to be called using the syntax for method calls (as in object-oriented programming), by using the receiver as the first parameter and the given arguments as the remaining parameters. [5]

  4. Message passing - Wikipedia

    en.wikipedia.org/wiki/Message_passing

    Message passing is a technique for invoking behavior (i.e., running a program) on a computer. In contrast to the traditional technique of calling a program by name, message passing uses an object model to distinguish the general function from the specific implementations.

  5. Function (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Function_(computer...

    This function requires C++ – would not compile as C. It has the same behavior as the preceding example but passes the actual parameter by reference rather than passing its address. A call such as addTwo(v) does not include an ampersand since the compiler handles passing by reference without syntax in the call.

  6. Duff's device - Wikipedia

    en.wikipedia.org/wiki/Duff's_device

    In the C programming language, Duff's device is a way of manually implementing loop unrolling by interleaving two syntactic constructs of C: the do-while loop and a switch statement. Its discovery is credited to Tom Duff in November 1983, when Duff was working for Lucasfilm and used it to speed up a real-time animation program.

  7. Operators in C and C++ - Wikipedia

    en.wikipedia.org/wiki/Operators_in_C_and_C++

    This is a list of operators in the C and C++ programming languages.. All listed operators are in C++ and lacking indication otherwise, in C as well. Some tables include a "In C" column that indicates whether an operator is also in C. Note that C does not support operator overloading.

  8. Function pointer - Wikipedia

    en.wikipedia.org/wiki/Function_pointer

    The C and C++ syntax given above is the canonical one used in all the textbooks - but it's difficult to read and explain. Even the above typedef examples use this syntax. However, every C and C++ compiler supports a more clear and concise mechanism to declare function pointers: use typedef, but don't store

  9. call-with-current-continuation - Wikipedia

    en.wikipedia.org/wiki/Call-with-current-continuation

    Calling f with a regular function argument first applies this function to the value 2, then returns 3. However, when f is passed to call/cc (as in the last line of the example), applying the parameter (the continuation) to 2 forces execution of the program to jump to the point where call/cc was called, and causes call/cc to return the value 2.