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  2. Bio-inspired computing - Wikipedia

    en.wikipedia.org/wiki/Bio-inspired_computing

    For example, EU-backed SpiNNaker and BrainScaleS, Stanford's Neurogrid, IBM's TrueNorth, and Qualcomm's Zeroth. TrueNorth is a brain-inspired chip that IBM has been developing for nearly 10 years. The US DARPA program has been funding IBM to develop pulsed neural network chips for intelligent processing since 2008.

  3. Mobile phone use in schools - Wikipedia

    en.wikipedia.org/wiki/Mobile_phone_use_in_schools

    The study involved 120 students from an introductory psychology course, mostly first-year students. The result showed that students who were texting in the class had significantly lower test scores even when the material that was presented was simple: mobile phone use in class impairs students' comprehension and performance. This study was ...

  4. List of emerging technologies - Wikipedia

    en.wikipedia.org/wiki/List_of_emerging_technologies

    Research and development, trial projects Automation of agriculture: Agricultural drone: Closed ecological systems: Research and development, [3] [4] [5] working demonstrators (e.g. Biosphere 2) Agriculture, scientific research, space colonization: Greenhouse, Eden Project, Bioshelter, Seawater greenhouse: Cultured meat: Research and development ...

  5. List of citizen science projects - Wikipedia

    en.wikipedia.org/wiki/List_of_citizen_science...

    Other projects like AgeGuess [8] focus on the senior demographics and enable the elderly to upload photos of themselves so the public can guess different ages. Lists of citizen science projects may change. For example, the Old Weather project website indicates that as of January 10, 2015, 51% of the logs were completed. [9]

  6. Information and communications technology - Wikipedia

    en.wikipedia.org/wiki/Information_and...

    Information and communications technology (ICT) is an extensional term for information technology (IT) that stresses the role of unified communications [1] and the integration of telecommunications (telephone lines and wireless signals) and computers, as well as necessary enterprise software, middleware, storage and audiovisual, that enable users to access, store, transmit, understand and ...

  7. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Synchronous learning refers to exchanging ideas and information with one or more participants during the same period. Examples are face-to-face discussion, online real-time live teacher instruction and feedback, Skype conversations, and chat rooms or virtual classrooms where everyone is online and working collaboratively at the same time.

  8. Technology - Wikipedia

    en.wikipedia.org/wiki/Technology

    Technology is the application of conceptual knowledge to achieve practical goals, especially in a reproducible way. [1] The word technology can also mean the products resulting from such efforts, [2] [3] including both tangible tools such as utensils or machines, and intangible ones such as software.

  9. Smart device - Wikipedia

    en.wikipedia.org/wiki/Smart_device

    A smart device is an electronic device, generally connected to other devices or networks via different wireless protocols (such as Bluetooth, Zigbee, near-field communication, Wi-Fi, NearLink, Li-Fi, or 5G) that can operate to some extent interactively and autonomously.