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  2. Voxel - Wikipedia

    en.wikipedia.org/wiki/Voxel

    Voxel is an image of a three-dimensional space region limited by given sizes, which has its own nodal point coordinates in an accepted coordinate system, its own form, its own state parameter that indicates its belonging to some modeled object, and has properties of modeled region.

  3. Point cloud - Wikipedia

    en.wikipedia.org/wiki/Point_cloud

    A point cloud image of a torus Geo-referenced point cloud of Red Rocks, Colorado (by DroneMapper) A point cloud is a discrete set of data points in space. The points may represent a 3D shape or object. Each point position has its set of Cartesian coordinates (X, Y, Z).

  4. Volume rendering - Wikipedia

    en.wikipedia.org/wiki/Volume_rendering

    In this technique, the viewing transformation is transformed such that the nearest face of the volume becomes axis aligned with an off-screen image data buffer with a fixed scale of voxels to pixels. The volume is then rendered into this buffer using the far more favorable memory alignment and fixed scaling and blending factors.

  5. 3D reconstruction - Wikipedia

    en.wikipedia.org/wiki/3D_reconstruction

    Tracing a ray through a voxel grid. The voxels which are traversed in addition to those selected using a standard 8-connected algorithm are shown hatched. Voxel Grid. In this filtering technique input space is sampled using a grid of 3D voxels to reduce the number of points. [41] For each voxel, a centroid is chosen as the representative of all ...

  6. Data model (GIS) - Wikipedia

    en.wikipedia.org/wiki/Data_model_(GIS)

    The voxel model is the logical extension of the raster data model, by tessellating three-dimensional space into cubes called voxels (a portmanteau of volume and pixel, the latter being itself a portmanteau). NetCDF is one of the most common data formats that supports 3-D cells. [30]

  7. Iterative closest point - Wikipedia

    en.wikipedia.org/wiki/Iterative_Closest_Point

    CloudCompare an open source point and model processing tool that includes an implementation of the ICP algorithm. Released under the GNU General Public License. PCL (Point Cloud Library) is an open-source framework for n-dimensional point clouds and 3D geometry processing. It includes several variants of the ICP algorithm.

  8. Gaussian splatting - Wikipedia

    en.wikipedia.org/wiki/Gaussian_splatting

    Gaussian splatting model of a collapsed building taken from drone footage. 3D Gaussian splatting is a technique used in the field of real-time radiance field rendering. [3] It enables the creation of high-quality real-time novel-view scenes by combining multiple photos or videos, addressing a significant challenge in the field.

  9. Euclideon - Wikipedia

    en.wikipedia.org/wiki/Euclideon

    Euclideon have previously described their technique as being a voxel rasterizer, [5] but decided to use their own terminology such as "3D atoms" and "point cloud", saying that "that word [voxels] doesn't have the prestige in the games industry that it enjoys in medicine and the sciences". [6]