Search results
Results From The WOW.Com Content Network
The term time-lapse can also apply to how long the shutter of the camera is open during the exposure of each frame of film (or video), and has also been applied to the use of long-shutter openings used in still photography in some older photography circles. In movies, both kinds of time-lapse can be used together, depending on the ...
A hyperlapse video filmed around Brisbane, Australia A hyperlapse video filmed circling around a single point of interest at Black Rock City, a temporary settlement in Nevada. Hyperlapse or moving time-lapse (also stop-motion time-lapse, walklapse, spacelapse) is a technique in time-lapse photography for creating motion shots. In its simplest ...
The app enables users to record videos up to 45 minutes of footage in a single take, which can be subsequently accelerated to create a hyperlapse cinematographic effect. [7] Whereas time-lapses are normally produced by stitching together stills from traditional cameras , the app uses an image stabilization algorithm that steadies the appearance ...
An in-camera effect is any visual effect in a film or video that is created solely by using techniques in and on the camera and/or its parts. The in-camera effect is defined by the fact that the effect exists on the original camera negative or video recording before it is sent to a lab or modified.
The video shows fumes rising from behind a mountain shortly after 10:30 a.m. Within minutes the fumes grow bigger and blacker and soon the metropolitan skyline appears to be covered in large ...
Every video camera that is able to record at 60 fps (e.g. Asus PadFone 2 (late 2012: 720p@60 fps [4]) and Samsung Mobile starting at the Galaxy Note 3 (late 2013) with 1080p at 60 fps, [5] labelled "smooth motion"), recorded it using the real-time method. Advantages. Video editing software (e.g. Sony Vegas, Kdenlive and included software in ...
Muybridge's photographic sequence of a race horse galloping, first published in 1878. High-speed photography is the science of taking pictures of very fast phenomena. In 1948, the Society of Motion Picture and Television Engineers (SMPTE) defined high-speed photography as any set of photographs captured by a camera capable of 69 frames per second or greater, and of at least three consecutive ...
The term "bullet time" was first used with reference to the 1999 film The Matrix, [2] and later in reference to the slow motion effects in the 2001 video game Max Payne. [3] [4] In the years since the introduction of the term via the Matrix films it has become a commonly applied expression in popular culture.