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Some of the most stunning time-lapse images are created by moving the camera during the shot. A time-lapse camera can be mounted to a moving car for example to create a notion of extreme speed. However, to achieve the effect of a simple tracking shot, it is necessary to use motion control to move the camera.
Hyperlapse or moving time-lapse (also stop-motion time-lapse, walklapse, spacelapse) is a technique in time-lapse photography for creating motion shots. In its simplest form, a hyperlapse is achieved by moving the camera a short distance between each shot. The first film using the hyperlapse technique dates to 1995.
Muybridge's photographic sequence of a race horse galloping, first published in 1878. High-speed photography is the science of taking pictures of very fast phenomena. In 1948, the Society of Motion Picture and Television Engineers (SMPTE) defined high-speed photography as any set of photographs captured by a camera capable of 69 frames per second or greater, and of at least three consecutive ...
Whereas time-lapses are normally produced by stitching together stills from traditional cameras, the app uses an image stabilization algorithm that steadies the appearance of video by eliminating jitter. [8] [9] Unlike Instagram, the app offers no filters. Instead, the only post-production option available to users is the modification of ...
The second type of slow motion is achieved during post production. This is known as time-stretching or digital slow motion. This type of slow motion is achieved by inserting new frames in between frames that have actually been photographed. The effect is similar to overcranking as the actual motion occurs over a longer time.
The term "bullet time" was first used with reference to the 1999 film The Matrix, [2] and later in reference to the slow motion effects in the 2001 video game Max Payne. [ 3 ] [ 4 ] In the years since the introduction of the term via the Matrix films it has become a commonly applied expression in popular culture.
This is a list of interface bit rates, is a measure of information transfer rates, or digital bandwidth capacity, at which digital interfaces in a computer or network can communicate over various kinds of buses and channels.
Long-exposure, time-exposure, or slow-shutter photography involves using a long-duration shutter speed to sharply capture the stationary elements of images while blurring, smearing, or obscuring the moving elements. Long-exposure photography captures one element that conventional photography does not: an extended period of time.