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  2. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    Name Windows macOS Linux Unix BSD iOS Android Other 3ds Max: Yes No No No No No No AC3D: Yes Yes Yes No No No No Art of Illusion — — — — — — — Java virtual machine

  3. Rhinoceros 3D - Wikipedia

    en.wikipedia.org/wiki/Rhinoceros_3D

    Rhinoceros (typically abbreviated Rhino or Rhino3D) is a commercial 3D computer graphics and computer-aided design (CAD) application software that was developed by TLM, Inc, dba Robert McNeel & Associates, an American, privately held, and employee-owned company that was founded in 1978.

  4. Grasshopper 3D - Wikipedia

    en.wikipedia.org/wiki/Grasshopper_3d

    Grasshopper is a visual programming language and environment that runs within the Rhinoceros 3D computer-aided design (CAD) application. The program was created by David Rutten, at Robert McNeel & Associates. [2]

  5. Microsoft Blend - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Blend

    Microsoft Blend for Visual Studio (formerly Microsoft Expression Blend) is a user interface design tool developed and sold by Microsoft for creating graphical interfaces for web and desktop applications that blend the features of these two types of applications.

  6. Speckle (interference) - Wikipedia

    en.wikipedia.org/wiki/Speckle_(interference)

    Speckle imaging and eye testing using speckle also use the speckle effect. Speckle is the chief limitation of coherent lidar and coherent imaging in optical heterodyne detection . In the case of near field speckles, the statistical properties depend on the light scattering distribution of a given sample.

  7. Verge3D - Wikipedia

    en.wikipedia.org/wiki/Verge3D

    Verge3D enables users to convert content from 3D modelling tools (Blender, 3ds Max, and Maya are currently supported) to view in a web browser. Verge3D was created by the same core group of software engineers that previously created the Blend4Web framework.

  8. Blend modes - Wikipedia

    en.wikipedia.org/wiki/Blend_modes

    This is the standard blend mode which uses the top layer alone, [3] without mixing its colors with the layer beneath it: [example needed] (,) =where a is the value of a color channel in the underlying layer, and b is that of the corresponding channel of the upper layer.

  9. Speckle imaging - Wikipedia

    en.wikipedia.org/wiki/Speckle_imaging

    Speckle imaging comprises a range of high-resolution astronomical imaging techniques based on the analysis of large numbers of short exposures that freeze the variation of atmospheric turbulence. They can be divided into the shift-and-add (" image stacking ") method and the speckle interferometry methods.