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The misleading effects of the dynamic contrast are likely to be particularly problematic for learners who lack background knowledge in the content domain depicted in an animation. These learners can be largely in the thrall of the animation's raw perceptual effects and so tend to process the presented information in a bottom-up manner. For ...
The figure on the left side of the image produces the split-attention effect, while the figure on the right enhances learning because it guides the learner's attention through the worked example. Unincorporated visual displays of information, such as the image above, can be distracting and confusing for the user, aside from producing the split ...
An instructional simulation, also called an educational simulation, is a simulation of some type of reality (system or environment) but which also includes instructional elements that help a learner explore, navigate or obtain more information about that system or environment that cannot generally be acquired from mere experimentation.
Instructional animations are animations used to visually explain a physical process or abstract concept. [1] They can be used to provide instructions for the immediate performance of a task, or to support more permanent learning of a broader subject matter.
The increasing integration of computers into the classroom and the phenomenal growth of the Internet has brought about the need to combine the new educational technologies with teaching practices and techniques. Virtual realia are digitized objects and items which are now brought into the classroom as examples or aids. They are often used to ...
For example, educational films can be used in the teaching of architectural subjects, giving a tour of a structure without needing to bring the students to it physically. Similarly, when teaching a complex principal, such as cell division , a loop of video can demonstrate the processes involved as many times as the students need.
Visual learning is a learning style among the learning styles of Neil Fleming's VARK model in which information is presented to a learner in a visual format. Visual learners can utilize graphs, charts, maps, diagrams, and other forms of visual stimulation to effectively interpret information.
In animation, a smear frame is a frame used to simulate motion blur. Smear frames are used in between key frames. [1] This animation technique has been used since the 1940s. [1] Smear frames are used to stylistically visualize fast movement along a path of motion. [2] [3] [4]