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  2. Heyawake - Wikipedia

    en.wikipedia.org/wiki/Heyawake

    A Heyawake puzzle. Heyawake (Japanese: へやわけ, "divided rooms") is a binary-determination logic puzzle published by Nikoli. As of 2013, five books consisting entirely of Heyawake puzzles have been published by Nikoli. It first appeared in Puzzle Communication Nikoli #39 (September 1992).

  3. Shinro - Wikipedia

    en.wikipedia.org/wiki/Shinro

    Shinro (しんろ) is a logic-based puzzle that has similarities to Sudoku and Minesweeper. The objective is to locate 12 hidden 'Holes' on an 8×8 grid. The board contains a variable number of arrows, each of which points to at least one Hole. A count of the number of Holes is given for each Row and Column.

  4. Metapuzzle - Wikipedia

    en.wikipedia.org/wiki/Metapuzzle

    Game designer Cliff Johnson defines a meta-puzzle as "a collection of puzzles that, when solved, each give a piece of a master puzzle." [2] A metapuzzle is a puzzle that unites several puzzles that feed into it. For example, five puzzles that had the answers BLACK, HAMMER, FROST, KNIFE, and UNION would lead to the metapuzzle answer JACK, which ...

  5. Masyu - Wikipedia

    en.wikipedia.org/wiki/Masyu

    Like many other combinatory and logic puzzles, Masyu can be very difficult to solve; solving Masyu on arbitrarily large grids is an NP-complete problem. [2] However, published instances of puzzles have generally been constructed in such a way that they can be solved in a reasonable amount of time.

  6. Nine dots puzzle - Wikipedia

    en.wikipedia.org/wiki/Nine_dots_puzzle

    The Nine Dots Prize, named after the puzzle, [23] is a competition-based prize for "creative thinking that tackles contemporary societal issues." [ 24 ] It is sponsored by the Kadas Prize Foundation and supported by the Cambridge University Press and the Centre for Research in the Arts, Social Sciences and Humanities at the University of ...

  7. Fillomino - Wikipedia

    en.wikipedia.org/wiki/Fillomino

    The typical means of starting a Fillomino puzzle is to draw in the obvious borders between non-matching givens and surrounding all polyominoes completed by the givens alone ('1's, pairs of orthogonally adjacent '2's, and so on). From there, the solver searches for three things, possibly in combination: Potential overloads. Each polyomino in the ...

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  9. Gokigen Naname - Wikipedia

    en.wikipedia.org/wiki/Gokigen_Naname

    The object is to draw diagonal lines in each cell of the grid, such that the number in each circle equals the number of lines extending from that circle. Additionally, it is forbidden for the diagonal lines to form an enclosed loop. Unlike many of Nikoli's similar puzzles, such as Hashiwokakero, a single network of lines is not required.