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In Issue 6 of the British games magazine Games International, Brian Walker stated that "City fulfils much of the criteria required for a successful game; the luck element is a long way removed from the roll a dice and hope for the best school; the player interaction is strong and there is plenty of opportunity both for planning and decisions of an altogether more vindictive nature."
A 1994 survey of strategic space games set in the year 2000 and later gave the game four stars out of five, stating that "such rich NPCs offered additional suspension of belief". [37] Science fiction writer Jerry Pournelle named Starflight his game of the month for January 1987, stating that it was "as much a career as a game" and "fascinating ...
Stationfall is an interactive fiction game written by Steve Meretzky and released by Infocom in 1987. It was published for the Commodore 64, Amiga, Amstrad CPC, Apple II, Atari 8-bit computers, Atari ST, and MS-DOS. The game is a sequel to Planetfall, one of Infocom's most popular games. It is Infocom's twenty-fifth game.
A category for adventure games set in space. Subcategories. This category has the following 2 subcategories, out of 2 total. S. Space Quest (10 P) Star Control (10 P ...
Game description: This is a reproduction of a 1957 board and Monopoly set. It uses the standard U.S. Atlantic City properties. The set comes in a wooden case, with a lid that slides off, and holds the board, with compartments for the cards, tokens and paper money. A brief history of the game is reprinted inside the lid.
Pages in category "Board games introduced in 1986" The following 48 pages are in this category, out of 48 total. This list may not reflect recent changes. 0–9.
The Game of Life The Haunted Mansion Theme Park Edition (2009) The Game of Life High School Edition (A.K.A. "Pink Edition") (2008) LIFE: Rock Star Edition; The Game of LIFE: It's a Dog's Life Edition (2011) The Game of LIFE: The Lorax Edition (2013) The Game of LIFE: Despicable Me (2014) LIFE: My Little Pony Edition [8] Inside Out (2015)
Arcs: Conflict & Collapse in the Reach is a space opera board game designed by Cole Wehrle, illustrated by Kyle Ferrin, and published by Leder Games in 2024. In Arcs, players compete to gain the most points by fulfilling variable objectives, taking actions through a trick-taking system and using different dice to attack enemy starships, with each player possessing variable powers.