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Wizardry VII: Crusaders of the Dark Savant (originally known as Wizardry: Crusaders of the Dark Savant) is a role-playing video game developed and published by Sir-Tech. It is the seventh title in the Wizardry series and is a sequel to Wizardry VI: Bane of the Cosmic Forge. It is also the second entry in the 'Dark Savant' trilogy.
Sir-Tech is best known for Wizardry, the role-playing video game series. The Jagged Alliance series, first published by Sir-Tech in 1994, became a popular franchise. The third game in the series, Jagged Alliance 2 , was still available from its current publisher 15 years after its initial release.
Wizardry II: The Knight of Diamonds; Wizardry III: Legacy of Llylgamyn; Wizardry IV: The Return of Werdna; Wizardry Online; Wizardry V: Heart of the Maelstrom; Wizardry VI: Bane of the Cosmic Forge; Wizardry VII: Crusaders of the Dark Savant; Wizardry: Labyrinth of Lost Souls; Wizardry: Proving Grounds of the Mad Overlord; Wizardry: Tale of the ...
The original Wizardry game was a success, selling 24,000 copies by June 1982, just nine months after its release according to Softalk's sales surveys. [19] [20] In the June 1983 issue of Electronic Games, Wizardry was described as "without a doubt, the most popular fantasy adventure game for the Apple II at the present time".
After Robert Woodhead left the Wizardry video game series, Bradley co-designed Wizardry V: Heart of the Maelstrom (1988) with Andrew C. Greenberg. [2] The design was based on a game that Bradley had already written several years prior, but it was rebranded and rewritten as a Wizardry sequel. [ 3 ]
In 2008, Game Jolt was registered as an LLC, [47] then incorporated as Game Jolt Inc. in September 2020. A new site launched in 2015 featuring a responsive design, automated curation for both games and game news articles which weighs how recent a game was uploaded and how popular it is ("hot") and filtering options on game listings for platform ...
Wizardry 8 is the last installment in the Wizardry series of role-playing video games developed by Sir-Tech Canada.Serving as the third game in the "Dark Savant trilogy," it follows Wizardry VI: Bane of the Cosmic Forge and Wizardry VII: Crusaders of the Dark Savant.
Might and Magic is considered one of the defining examples of early role-playing video games, along with The Bard's Tale, Ultima and Wizardry series. [7] By March 1994, combined sales of the Might and Magic series totaled 1 million units. [8] The number rose to 2.5 million sales by November 1996. [9] and 4 million by March 1999. [10]