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  2. JavaScript syntax - Wikipedia

    en.wikipedia.org/wiki/JavaScript_syntax

    An Array is a JavaScript object prototyped from the Array constructor specifically designed to store data values indexed by integer keys. Arrays, unlike the basic Object type, are prototyped with methods and properties to aid the programmer in routine tasks (for example, join , slice , and push ).

  3. React (software) - Wikipedia

    en.wikipedia.org/wiki/React_(software)

    React code is made of entities called components. [14]: 10–12 These components are modular and reusable. [14]: 70 React applications typically consist of many layers of components. The components are rendered to a root element in the DOM using the React DOM library.

  4. Mustache (template system) - Wikipedia

    en.wikipedia.org/wiki/Mustache_(template_system)

    Handlebars.js and Mustache are both logicless templating languages that keep the view and the code separated like we all know they should be. [ 8 ] Handlebars differs from its predecessor in that, within Block Expressions (similar to sections in Mustache), Helpers allow custom function through explicit user-written code for that block.

  5. ECMAScript - Wikipedia

    en.wikipedia.org/wiki/ECMAScript

    Previously, JavaScript only supported function scoping using the keyword var, but ECMAScript 2015 added the keywords let and const, allowing JavaScript to support both block scoping and function scoping. JavaScript supports automatic semicolon insertion, meaning that semicolons that normally terminate a statement in C may be omitted in ...

  6. Mutator method - Wikipedia

    en.wikipedia.org/wiki/Mutator_method

    According to this principle, member variables of a class are made private to hide and protect them from other code, and can only be modified by a public member function (the mutator method), which takes the desired new value as a parameter, optionally validates it, and modifies the private member variable.

  7. Immutable object - Wikipedia

    en.wikipedia.org/wiki/Immutable_object

    In object-oriented (OO) and functional programming, an immutable object (unchangeable [1] object) is an object whose state cannot be modified after it is created. [2] This is in contrast to a mutable object (changeable object), which can be modified after it is created. [3]

  8. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    JavaScript has a deprecated Object.observe function that was a more accurate implementation of the observer pattern. [10] This would fire events upon change to the observed object. Without the deprecated Object.observe function, the pattern may be implemented with more explicit code: [11]

  9. Off-by-one error - Wikipedia

    en.wikipedia.org/wiki/Off-by-one_error

    Off-by-one errors are common in using the C library because it is not consistent with respect to whether one needs to subtract 1 byte – functions like fgets() and strncpy will never write past the length given them (fgets() subtracts 1 itself, and only retrieves (length − 1) bytes), whereas others, like strncat will write past the length given them.