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The game is a Breakout clone, where the player moves a paddle back and forth in order to destroy objects. [3] Each stage has a set of the same object (for example, apples on the first stage). Unlike Breakout and other comparable games, the player in Drop Off does not automatically lose a life if the paddle touches the floor and the player is ...
A video game clone is a game where the core design is taken from an existing game. ... Breakout clones (66 P) C. Video game console clones (5 C, 2 P) M.
DX-Ball 2 is a 1998 Breakout clone for Microsoft Windows, developed and published by Longbow Games.As a follow-up to the 1996 cult-classic DX-Ball by Michael P. Welch, the sequel introduced a number of improvements to the original game, including high-colour textured graphics, an original soundtrack by Eric "Sidewinder" Gieseke, multiple board-sets with distinct visual styles, and a hotseat ...
The game had a few different versions, which were only on mobile: Block Breaker Deluxe, which is the standard version and called Block Breaker Midnight Challenge Deluxe on PC, Block Breaker Valentine, which is themed around Valentine's Day, Block Breaker Christmas, which is themed around Christmas, and Block Breaker Holidays, which is similar to Block Breaker Christmas, except it only has 3 ...
Alleyway [a] is a 1989 video game developed by Nintendo and Intelligent Systems and published by Nintendo as a global launch title for the Game Boy. It is a Breakout clone and one of the first four games developed and released for the system. The game was released first in Japan in 1989, in North America later that year, and in Europe in 1990.
They considered Kirby's Block Ball an improvement upon Alleyway, a Game Boy launch title and Breakout clone. [15] IGN recommended the game upon its 3DS rerelease both in general and for Breakout fans. [14] Nintendo World Report recommended the game to players who like score attack games [5] and called it the best version of Breakout released. [16]
Brick Breaker is a Breakout clone [2] in which the player must smash a wall of bricks by deflecting a bouncing ball with a paddle. The paddle may move horizontally and is controlled with the BlackBerry's trackwheel, the computer's mouse or the touch of a finger (in the case of touchscreen).