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In 1993, another commercial medical camera producing an HDR video image, by the Technion. [46] Modern HDR imaging uses a completely different approach, based on making a high-dynamic-range luminance or light map using only global image operations (across the entire image), and then tone mapping the result.
HDR video refers to a video encoded in an HDR format. Thoses HDR video have a greater bit depth, luminance and color volume than standard dynamic range (SDR) video which uses a conventional gamma curve. [22] On January 4, 2016, the Ultra HD Alliance announced their certification requirements for an HDR display.
LG G3 (2014) – Earliest known optically stabilized mobile 2160p video camera. LG G4; LG G5; LG G6; LG G Flex (2014) – through subsequent software update [25] LG G Flex 2; LG G Pro 2 [26] LG V10; LG V20; LG V30 – 4K HDR (8-bit Log from 10-bit signal, can not record in 10 bit at all.) LG Velvet; Nokia Lumia and Microsoft Lumia
Dolby Vision is a set of technologies developed by Dolby Laboratories for high dynamic range (HDR) video. [1] [2] [3] It covers content creation, distribution, and playback.[1] [4] [5] [6] It includes dynamic metadata that define the aspect ratio and adjust the picture based on a display's capabilities on a per-shot or even per-frame basis, optimizing the presentation.
It should also support YCbCr 4:4:4, 4:2:2 and 4:2:0 with 10 to 16 bits per component, BT.2100 wide color gamut and high dynamic range (HDR) of more than 16 stops (with peak brightness of 1,000, 4,000 and 10,000 nits), auxiliary channels (for depth, transparency, etc.), variable and fractional frame rates from 0 to 120 Hz, scalable video coding ...
The specification references CEA-861.3, which in turn references SMPTE ST 2084 (the standard of PQ). [59] The previous HDMI 2.0 version already supported the Rec. 2020 color space. [135] On 24 June 2015, Amazon Video was the first streaming service to offer HDR video using the HDR10 format. [136] [137]
The video leaves you with more questions than answers, but Murray offers a little clarity in the text of the third email. "I never got to say goodbye to Peppy," he writes. "Until today.
FP16 blending can be used as a faster way to render HDR in video games. Shader Model 4.0 is a feature of DirectX 10, which has been released with Windows Vista. Shader Model 4.0 allows 128-bit HDR rendering, as opposed to 64-bit HDR in Shader Model 3.0 (although this is theoretically possible under Shader Model 3.0).