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Tsume problems usually present a situation that might occur in a shogi game (although unrealistic artistic tsume shogi exists), and the solver must find out how to achieve checkmate. It is similar to a mate-in-n chess problem. The term tsumi (詰み) means the state of checkmate itself. The verb form is tsumu (詰む) "to checkmate
The Pokémon Sword and Shield Expansion Pass physical bundle pack was released on November 6, 2020. The addition of the Expansion Pass was used to replace the need for a third version or sequel of Sword and Shield, as well as to expand on concepts that were unable to be used in the base game. The two DLCs are set outside of the mainland of the ...
Depth to mate (DTM) – The game can only be won by checkmate. Depth to conversion (DTC) – The game can be won by checkmate, capturing material or promoting a pawn. For example, in KQKR, conversion occurs when White captures the Black rook. Depth to zeroing (DTZ) – The game can be won by checkmate, capturing material or moving a pawn. For ...
Chess engines usually assign the king an arbitrary large value such as 200 points or more to indicate that the inevitable loss of the king due to checkmate trumps all other considerations. [9] During the endgame, as there is less danger of checkmate, the king will often assume a more active role.
In the game of chess, perpetual check is a situation in which one player can play an unending series of checks, from which the defending player cannot escape.This typically arises when the player who is checking feels their position in the game is inferior, they cannot deliver checkmate, and wish to force a draw.
In the positions in which the pawn wins, at most nineteen moves are required to promote the pawn (with optimal play) and at most nine more moves to checkmate, assuming that the pawn was promoted to a queen. [3] Except for the section on defending and some actual games, it will be assumed that White has a king and pawn and Black has a lone king ...
The two knights endgame is a chess endgame with a king and two knights versus a king. In contrast to a king and two bishops (on opposite-colored squares), or a bishop and a knight, a king and two knights cannot force checkmate against a lone king (however, the superior side can force stalemate [1] [2]).
Checkless chess, also known as prohibition chess, is a chess variant where neither player may give check unless it is checkmate. All other rules are as in regular chess. The origin of the game is unknown, dating from the mid-19th century. [1] [2] The variant is a popular problem theme, [3] usually requiring a fairy mate. [4]