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  2. Minecraft's ray-tracing beta arrives on PC this week - AOL

    www.aol.com/news/minecraft-raytracing-update...

    Minecraft will still retain its blocky aesthetic, but it’ll look breathtaking as it does. Minecraft's ray-tracing beta arrives on PC this week Skip to main content

  3. OptiX - Wikipedia

    en.wikipedia.org/wiki/OptiX

    OptiX works by using user-supplied instructions (in the form of CUDA kernels) regarding what a ray should do in particular circumstances to simulate a complete tracing process. [4] A light ray (or perhaps another kind of ray) might have a different behavior when hitting a particular surface rather than another one, OptiX allows to customize ...

  4. DirectX Raytracing - Wikipedia

    en.wikipedia.org/wiki/DirectX_Raytracing

    DXR was released with the Windows 10 October update (version 1809) on October 10, 2018. It requires an AMD Radeon RX 6000 series , AMD Radeon RX 7000 series , Intel Arc A or B series, or Nvidia GeForce 20 , 30 , or 40 series video card , which is designed to handle the high computing load used for ray tracing.

  5. List of ray tracing software - Wikipedia

    en.wikipedia.org/wiki/List_of_ray_tracing_software

    Ray tracing is a technique that can generate near photo-realistic computer images. A wide range of free software and commercial software is available for producing these images. This article lists notable ray-tracing software.

  6. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    This recursive ray tracing of reflective colored spheres on a white surface demonstrates the effects of shallow depth of field, "area" light sources, and diffuse interreflection. (c. 2008) In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images.

  7. Relief mapping (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Relief_mapping_(computer...

    In computer graphics, relief mapping is a texture mapping technique first introduced in 2000 [1] used to render the surface details of three-dimensional objects accurately and efficiently. [2] It can produce accurate depictions of self-occlusion, self-shadowing, and parallax. [3] It is a form of short-distance ray tracing done in a pixel shader.

  8. Reflection (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Reflection_(computer_graphics)

    Ray-traced model demonstrating specular reflection. Reflection in computer graphics is used to render reflective objects like mirrors and shiny surfaces. Accurate reflections are commonly computed using ray tracing whereas approximate reflections can usually be computed faster by using simpler methods such as environment mapping.

  9. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics , a shader is a computer program that calculates the appropriate levels of light , darkness , and color during the rendering of a 3D scene —a process known as shading .