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  2. World Conquest (play-by-mail game) - Wikipedia

    en.wikipedia.org/wiki/World_Conquest_(play-by...

    World Conquest was a "fast paced simulation of combined arms conflict." [4] Each game comprised 12 players in a World War II setting, with players governing a nation on a 50×60 grid map with 30 types of available combat units. [5]

  3. Category:World conquest video games - Wikipedia

    en.wikipedia.org/wiki/Category:World_conquest...

    Download QR code; Print/export Download as PDF; ... Pages in category "World conquest video games" The following 5 pages are in this category, out of 5 total.

  4. The Computer Edition of Risk: The World Conquest Game

    en.wikipedia.org/wiki/The_Computer_Edition_of...

    M. Evan Brooks reviewed the computer editions of Risk, Monopoly, Scrabble, and Clue for Computer Gaming World, and stated that "In this reviewer's opinion, Scrabble is the weakest product (given cumbersome play and graphics), while Risk and Clue: Master Detective are the strongest."

  5. Risk (game) - Wikipedia

    en.wikipedia.org/wiki/Risk_(game)

    This is an accepted version of this page This is the latest accepted revision, reviewed on 29 January 2025. 1957 map-based war board game Risk A game of Risk being played Publishers Hasbro Winning Moves Games USA Years active 1957–present Genres Strategy game Board game War game Players 2–6 Setup time 5–15 minutes Playing time 1–8 hours Chance Medium (5–6 dice, cards) Age range 10 ...

  6. Conquest of the New World - Wikipedia

    en.wikipedia.org/wiki/Conquest_of_the_New_World

    Conquest of the New World is a video game produced by Interplay Productions and released in 1996. It is a strategy game, involving one or more players either by hotseat, on LAN, modem, or even PBEM (play-by-email). The game starts in the year 1493 and deals with the discovery and conquest of the Americas. A deluxe version was released in ...

  7. Genghis Khan II: Clan of the Gray Wolf - Wikipedia

    en.wikipedia.org/wiki/Genghis_Khan_II:_Clan_of...

    Computer Gaming World in 1994 rated the PC version four stars out of five, approving of its combining tactical and strategic play, strong and non-cheating AI, easy-to-learn game play, and lack of bugs. [3] The game was reviewed in 1995 in Dragon #213 by Jay & Dee in the "Eye of the Monitor" column. The reviewers were uncertain how to rate the ...