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Spacewarp is a line of build-it-yourself, marble-run toy "roller coasters" first made in the 1980s by Bandai. [1] Users cut lengths of track to the correct size from a single roll of thick plastic tubing, forming curves and loops held in place by plastic track rail holders which attach to metal rods held vertical in a black plastic base.
Marble players often grow to collect marbles after having outgrown the game. Marbles are categorized by many factors including condition, size, type, manufacturer/artisan, age, style, materials, scarcity, and the existence of original packaging (which is further rated in terms of condition). A marble's worth is primarily determined by type ...
Discovery Toys was founded as a multi-level marketing company in 1978 by Lane Nemeth, [5] a former daycare director, with a $5,000 family loan. [1] [6] Lane, a mother from the San Francisco bay area, started the company when she was unable to find educational toys for her own children.
B-Daman (ビーダマン, Bīdaman) is a marble shooting toy franchise produced in Japan by Takara.It was originally based on the Bomberman series, but later expanded into other franchises and its own original designs.
Jelle's Marble Runs is a YouTube channel based in the Netherlands centered on marbles, marble runs and marble races. It is run by the brothers Jelle Bakker and Dion Bakker. The channel spoofs the Olympic Games, Formula One, and other sporting events with marbles and treats the cast of marbles as though they were athlet
A participation trophy. A participation trophy is a trophy given to participants in a competition, usually children, regardless of their success. One of the first known mentions of participation trophies occurred on February 8, 1922, in a Massillon, Ohio newspaper, The Evening Independent, in an article announcing a high school basketball tournament. [1]
Marbles Kids Museum. Marbles Kids Museum is a nonprofit children's museum located in downtown Raleigh, North Carolina in the Moore Square Historic District.. Marbles was founded in 2007 as a result of the merger between Exploris, an interactive global learning center, and Playspace, a children's museum aimed at preschool through early elementary age children.
An arcade sequel titled Marble Man: Marble Madness II was planned for release in 1991, though Cerny was not involved in its development. [2] [23] Development was led by Bob Flanagan who designed the game based on what he felt made Marble Madness a success in the home console market. Because the market's demographic was a younger audience ...