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A size comparison of the (top to bottom) Wii (2006), GameCube (2001), Nintendo 64 (1996), North American SNES (1991) and the NES outside of Japan (1985) The Japanese multinational consumer electronics company Nintendo has developed seven home video game consoles and multiple portable consoles for use with external media, as well as dedicated consoles and other hardware for their consoles.
Nintendo EAD November 30, 1988 [75] Vs. Excitebike [A] Nintendo R&D1, Pax Softnica December 9, 1988 [75] Wrecking Crew: Nintendo February 3, 1989 Famicom Detective Club Part II: The Girl Who Stands Behind (Disk 1) Nintendo R&D1 May 23, 1989 [75] Pinball: Nintendo May 30, 1989 Famicom Detective Club Part II: The Girl Who Stands Behind (Disk 2 ...
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Nintendo logo. Lists of games on Nintendo consoles covers video games provided by Nintendo. The lists include lists of games for home consoles, handheld consoles, hybrid and others. For games produced by Nintendo and other products by Nintendo, see List of Nintendo products.
The list of video game consoles is split into the following articles: List of dedicated video game consoles; List of handheld game consoles; List of home video game consoles. List of video game consoles by generation; List of first generation home video game consoles; List of microconsoles; List of video game console emulators
The same day, Nintendo released The Legend of Zelda as a launch title, alongside disk re-releases of earlier Famicom games. [8] Marketing material for the Disk System featured a yellow mascot character named Diskun, or Mr. Disk. The Famicom Disk System sold over 300,000 units within three months, jumping to over 2 million by the end of the year ...
The Family Computer and Nintendo Entertainment System were the best-selling consoles of their time, selling 61.91 million units worldwide. [20] They revitalised the gaming industry in the United States following the video game market crash .
However, Nintendo did see a market for an economical re-writable medium due to the popularity of the Disk System. Nintendo's first dynamic flash storage subsystem for the Super Famicom is the Satellaview , a peripheral released in 1995 that facilitated the delivery of a set of unique Super Famicom games via the St.GIGA satellite network.