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[2] In the October 2007 issue of Dengeki G's Magazine, poll results for the fifty best bishōjo games were released. Out of 249 titles, Da Capo II ranked seventh with forty-seven votes. [36] Da Capo II was the most widely sold game of 2006 on Getchu.com. [37] Da Capo II: Spring Celebration was the second most widely sold game for the first half ...
The game focuses on two main aspects: character battle and clock/level which regulate what cards can be played as well as acting as a player's life points. [3] The game is designed for two players and an average game lasts about 10-15 minutes. [1]
Da Capo's gameplay requires little interaction from the player, as it is a classic visual novel: most of the duration of the game is spent simply reading the text that appears on the screen which represents either dialogue between the various characters or the inner thoughts of the protagonist. Every so often, the player will come to a point ...
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Da Capo III is a romance visual novel in which the player assumes the role of Kiyotaka Yoshino. Much of its gameplay is spent on reading the story's narrative and dialogue. Da Capo III follows a branching plot line with multiple endings, and depending on the decisions that the player makes during the game, the plot will progress in a specific direction.
Pretty Soldier Sailor Moon S [a] is a fighting game developed by Tose and published by Bandai exclusively for the 3DO Interactive Multiplayer in Japan on 17 March 1995. [1] [2] [3] It is based upon Naoko Takeuchi's Sailor Moon shōjo manga and anime series, though its gameplay has been compared with other titles in the same genre such as SNK's Samurai Shodown. [4]