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  2. Flick Stick - Wikipedia

    en.wikipedia.org/wiki/Flick_Stick

    Flick Stick is a video game control scheme designed for gyroscopic game controllers.The Flick Stick control scheme is primarily designed for 3D shooter games with the intent of bringing the perceived advantages of mouse aiming to controllers, while addressing shortcomings of traditional first-person shooter controller schemes.

  3. Health (game terminology) - Wikipedia

    en.wikipedia.org/wiki/Health_(game_terminology)

    In a number of first-person shooters, such as Call of Duty or Halo, the numerical value of the character's health points is hidden from the player. However, when the player character receives a large amount of damage, the game screen (or the part of the screen to which damage was dealt) is painted red, often including drops of blood, which ...

  4. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as game controllers include keyboards , mice , gamepads , and joysticks , as well as special purpose devices, such as ...

  5. Aches (gamer) - Wikipedia

    en.wikipedia.org/wiki/Aches_(gamer)

    Price officially retired from competitive Call of Duty on January 27, 2022. Along with his retirement, he announced that he was consulting with a studio for a new AAA video game, in addition to joining two Call of Duty League -based series, The Flank and Dexerto's Reverse Sweep. [ 5 ]

  6. Hitscan - Wikipedia

    en.wikipedia.org/wiki/Hitscan

    Hitscan in video game design, most commonly in first-person shooters, is a type of hit registration system that determines whether an object has been hit or not simply by scanning if the item used was aimed directly at its target and then applies the effects of the item (usually damage) instantly.

  7. Input lag - Wikipedia

    en.wikipedia.org/wiki/Input_lag

    Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action.. In video games the term is often used to describe any latency between input and the game engine, monitor, or any other part of the signal chain reacting to that input, though all contributions of input lag are cumulative.

  8. Call of Duty: Warzone - Wikipedia

    en.wikipedia.org/wiki/Call_of_Duty:_Warzone

    Call of Duty: Warzone [a] was a 2020 free-to-play battle royale first-person shooter game developed by Raven Software and Infinity Ward and published by Activision.It was released on March 10, 2020, for PlayStation 4, Windows, and Xbox One as part of Call of Duty: Modern Warfare (2019) and was subsequently connected to Call of Duty: Black Ops Cold War (2020) and Call of Duty: Vanguard (2021 ...

  9. Crimsix - Wikipedia

    en.wikipedia.org/wiki/Crimsix

    Porter made the switch from Halo to Call of Duty joining the compLexity Gaming organization and roster of ACHES, TeePee and FEARS in December 2012.Midway through the season and after some poor results, compLexity would add Clayster to the roster and become what is known as one of the most dominant Call of Duty teams ever assembled.