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The meaning of the term "chess engine" has evolved over time. In 1986, Linda and Tony Scherzer entered their program Bebe into the 4th World Computer Chess Championship, running it on "Chess Engine," their brand name for the chess computer hardware [2] made, and marketed by their company Sys-10, Inc. [3] By 1990 the developers of Deep Blue, Feng-hsiung Hsu and Murray Campbell, were writing of ...
CuckooChess is an advanced free and open-source chess engine under the GNU General Public License written in Java by Peter Österlund. CuckooChess provides an own GUI, and optionally supports the Universal Chess Interface protocol for the use with external GUIs such as Arena.
GNU Chess is a free software chess engine and command-line interface chessboard. The goal of GNU Chess is to serve as a basis for research, and as such it has been used in numerous contexts. GNU Chess is free software, licensed under the terms of the GNU General Public License version 3 or any later version, and is maintained by collaborating ...
Indeed, a human hasn't defeated a machine in a chess tournament in 15 years. It's an impressive technical achievement, but that dominance has also made top-level chess less imaginative, as players ...
Engines communicate their moves to the GUI using a protocol such as the Chess Engine Communication Protocol (CECP) or Universal Chess Interface (UCI). By dividing chess programs into these two pieces, developers can write only the user interface, or only the engine, without needing to write both parts of the program.
KnightCap is an open source computer chess engine.Its primary author is Andrew Tridgell and it was created circa 1996. Major contributions have also been made by Jon Baxter and probably minor contributions by a few others.
Sjeng is a chess engine written by Gian-Carlo Pascutto based on Faile, written by Adrien Regimbald. [2] There are two major versions of Sjeng: the original open source version called Sjeng (also now known as Sjeng old or Sjeng free) and Deep Sjeng, a closed source commercial version.
Modern chess engines are designed to be controlled by a graphical user interface such as Winboard, ChessBase or Arena through the Universal Chess Interface protocol or Chess Engine Communication Protocol. In this case the opening book may often be specified in the GUI and then the GUI makes the moves from the opening book on behalf of the ...