When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Destiny 2 post-release content - Wikipedia

    en.wikipedia.org/wiki/Destiny_2_post-release_content

    Prior to the release of Destiny 2 in September 2017, Bungie said that they had already begun work on post-release content. Bungie said they planned on providing post-release content at a quicker rate than that of the original Destiny, which was criticized for not having enough content post-launch and between each of its expansions' releases. [1]

  3. Destiny 2: Beyond Light - Wikipedia

    en.wikipedia.org/wiki/Destiny_2:_Beyond_Light

    Beyond Light maintains the basic gameplay of Destiny 2; the player, as a Guardian using a power called Light that gives them superhuman abilities and the ability to be regenerated, fights in a mix of first-person and third-person shooter gameplay in both player versus environment and player versus player activities in a massively multiplayer online game world.

  4. Screen space ambient occlusion - Wikipedia

    en.wikipedia.org/wiki/Screen_space_ambient_occlusion

    SSAO component of a typical game scene. The algorithm is implemented as a pixel shader, analyzing the scene depth buffer which is stored in a texture. For every pixel on the screen, the pixel shader samples the depth values around the current pixel and tries to compute the amount of occlusion from each of the sampled points.

  5. Destiny 2: Lightfall - Wikipedia

    en.wikipedia.org/wiki/Destiny_2:_Lightfall

    Destiny 2: Lightfall is a major expansion for Destiny 2, a first-person shooter video game by Bungie.Representing the seventh expansion and the sixth year of extended content for Destiny 2, it was released on February 28, 2023, after being pushed back from its original fall 2022 release as a result of the delay of the previous expansion, The Witch Queen.

  6. Deferred shading - Wikipedia

    en.wikipedia.org/wiki/Deferred_shading

    In the field of 3D computer graphics, deferred shading is a screen-space shading technique that is performed on a second rendering pass, after the vertex and pixel shaders are rendered. [2] It was first suggested by Michael Deering in 1988. [3] On the first pass of a deferred shader, only data that is required for shading computation is gathered.

  7. Destiny 2: Shadowkeep - Wikipedia

    en.wikipedia.org/wiki/Destiny_2:_Shadowkeep

    Destiny 2: Shadowkeep is a major expansion for Destiny 2, a first-person shooter video game developed by Bungie. Representing the fourth expansion and the third year of extended content for Destiny 2 , it was released on October 1, 2019.

  8. Destiny 2: The Witch Queen - Wikipedia

    en.wikipedia.org/wiki/Destiny_2:_The_Witch_Queen

    Destiny 2: The Witch Queen is a major expansion for Destiny 2, a first-person shooter video game by Bungie.Representing the sixth expansion and the fifth year of extended content for Destiny 2, it was originally planned for release in late 2021, but due to the impact of the COVID-19 pandemic, the expansion was delayed by three months and was released on February 22, 2022.

  9. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading.