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Bounce is a platformer mobile game series published by Nokia, revolving around the player controlling a red ball and navigating through levels.After the original Bounce, which was a 2D platformer, Nokia made a follow up named Bounce Back, and later teamed up with Rovio Entertainment who developed numerous new titles until 2010, including games set in 3D worlds.
Mai Shiranui is a popular fighting game character who is a notable early demonstration of breast physics technology. An example of Mai's famous breast-bounce effect as seen in 2010's The King of Fighters XIII, in which her design and stance are based on her first appearance in the Fatal Fury series.
The Bouncer was the first PlayStation 2 game to feature Dolby 5.1 sound, which was used specifically for the FMV sequences. [2] [29] In addition, it features voice acting with subtitles in both English and Japanese. Because the game was being considered for a North American release early in production, the English voices were recorded first.
Bounce Out from Gamehouse offers level based play that challenges you with lining up three or more like colored balls on a hexagonal grid. Balls must be matched in a straight line vertically or ...
Bounce (golf), a term referring to the shape of the head on certain golf clubs Bounce (jump), a type of fence in equestrian events Ball-up, or bounce, a method of restarting play in Australian rules football
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Quarters is a drinking game which involves players bouncing an American quarter or similar-size coin off a table in an attempt to have the quarter land in a certain place, usually into a shot glass (or cup) on that table. [1]
Breakout was an influential game that had an impact on the video game and computer industries. Breakout spawned an entire genre of clones. Ten years later, the concept found new legs with Taito's 1986 Arkanoid, which itself spawned dozens of imitators. In Japan, the genre is known as block kuzushi ("block breaker") games.