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  2. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    The value distribution is similar to floating point, but the value-to-representation curve (i.e., the graph of the logarithm function) is smooth (except at 0). Conversely to floating-point arithmetic, in a logarithmic number system multiplication, division and exponentiation are simple to implement, but addition and subtraction are complex.

  3. Single-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Single-precision_floating...

    A floating-point variable can represent a wider range of numbers than a fixed-point variable of the same bit width at the cost of precision. A signed 32-bit integer variable has a maximum value of 2 31 − 1 = 2,147,483,647, whereas an IEEE 754 32-bit base-2 floating-point variable has a maximum value of (2 − 2 −23) × 2 127 ≈ 3.4028235 ...

  4. Decimal floating point - Wikipedia

    en.wikipedia.org/wiki/Decimal_floating_point

    The advantage of decimal floating-point representation over decimal fixed-point and integer representation is that it supports a much wider range of values. For example, while a fixed-point representation that allocates 8 decimal digits and 2 decimal places can represent the numbers 123456.78, 8765.43, 123.00, and so on, a floating-point ...

  5. Minifloat - Wikipedia

    en.wikipedia.org/wiki/Minifloat

    prefix, and with the zero mantissa all bits after the decimal point are zero, meaning this value is interpreted as =. Floating point numbers use a signed zero, so is also available and is equal to positive . 0 0000 000 = 0 1 0000 000 = −0

  6. IEEE 754 - Wikipedia

    en.wikipedia.org/wiki/IEEE_754

    The IEEE Standard for Floating-Point Arithmetic (IEEE 754) is a technical standard for floating-point arithmetic originally established in 1985 by the Institute of Electrical and Electronics Engineers (IEEE). The standard addressed many problems found in the diverse floating-point implementations that made them difficult to use reliably and ...

  7. Double-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Double-precision_floating...

    Double-precision floating-point format (sometimes called FP64 or float64) is a floating-point number format, usually occupying 64 bits in computer memory; it represents a wide range of numeric values by using a floating radix point. Double precision may be chosen when the range or precision of single precision would be insufficient.

  8. Half-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Half-precision_floating...

    In computing, half precision (sometimes called FP16 or float16) is a binary floating-point computer number format that occupies 16 bits (two bytes in modern computers) in computer memory. It is intended for storage of floating-point values in applications where higher precision is not essential, in particular image processing and neural networks.

  9. Unit in the last place - Wikipedia

    en.wikipedia.org/wiki/Unit_in_the_last_place

    In computer science and numerical analysis, unit in the last place or unit of least precision (ulp) is the spacing between two consecutive floating-point numbers, i.e., the value the least significant digit (rightmost digit) represents if it is 1.