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  2. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    The set of basic C data types is similar to Java's. Minimally, there are four types, char, int, float, and double, but the qualifiers short, long, signed, and unsigned mean that C contains numerous target-dependent integer and floating-point primitive types. [15]

  3. UTF-8 - Wikipedia

    en.wikipedia.org/wiki/UTF-8

    UTF-8 is a character encoding standard used ... The chart below gives the detailed meaning of each byte in a stream encoded in UTF-8. ... Java reads and writes normal ...

  4. Character literal - Wikipedia

    en.wikipedia.org/wiki/Character_literal

    A character literal is a type of literal in programming for the representation of a single character's value within the source code of a computer program. Languages that have a dedicated character data type generally include character literals; these include C , C++ , Java , [ 1 ] and Visual Basic . [ 2 ]

  5. List of Unicode characters - Wikipedia

    en.wikipedia.org/wiki/List_of_Unicode_characters

    In contrast, a character entity reference refers to a character by the name of an entity which has the desired character as its replacement text. The entity must either be predefined (built into the markup language) or explicitly declared in a Document Type Definition (DTD). The format is the same as for any entity reference: &name;

  6. Character (computing) - Wikipedia

    en.wikipedia.org/wiki/Character_(computing)

    A string of seven characters. In computing and telecommunications, a character is a unit of information that roughly corresponds to a grapheme, grapheme-like unit, or symbol, such as in an alphabet or syllabary in the written form of a natural language. [1] Examples of characters include letters, numerical digits, common punctuation marks

  7. Primitive wrapper class in Java - Wikipedia

    en.wikipedia.org/.../Primitive_wrapper_class_in_Java

    Collection classes are Java API-defined classes that can store objects in a manner similar to how data structures like arrays store primitive data types like int, double, long or char, etc., [2] but arrays store primitive data types while collections actually store objects. The primitive wrapper classes and their corresponding primitive types are:

  8. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    A snippet of Java code with keywords highlighted in bold blue font. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables.

  9. Unicode character property - Wikipedia

    en.wikipedia.org/wiki/Unicode_character_property

    A Unicode character is assigned a unique Name (na). [1] The name is composed of uppercase letters A–Z, digits 0–9, hyphen-minus and space.Some sequences are excluded: names beginning with a space or hyphen, names ending with a space or hyphen, repeated spaces or hyphens, and space after hyphen are not allowed.