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This page was last edited on 12 June 2011, at 22:29 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may ...
Venetian blinds. A Venetian blind is a type of window blind made from overlapping horizontal slats that are typically lowered and drawn together by pulling a cord. [6] The slats are typically manufactured using a rigid material such as aluminium, plastic, or wood and move in unison through a series of wires that run through the blinds.
"Venetian blinds were introduced around 1770, possibly in Venice, Italy" is probably from the Unabridged OED which gives dates and points out that the word Venetian means Venice, Italy. Yet, in my opinion Venetian sounds similar to Phoenician, a person from coastal lands in Syria during pre-Christian times.
Of his first time meeting head writer Michael O'Donoghue, Zweibel recalled, "He had taken Big Bird, a stuffed toy of Big Bird, and the cord from the Venetian blinds, and he wrapped the cord around ...
Venetian Blinds is a simulation video game developed by Activision co-founders David Crane and Bob Whitehead for the Atari 2600.The game simulates the raising and lowering of Venetian blinds on a window, and was facetiously presented as a technology demonstration of Whitehead's graphical programming technique of the same name, although it does not use the technique.
Daylight over-illumination may cause glare for occupants, causing them to deploy blinds or other window shading devices, and compromising the daylight harvesting system. Even partially deployed venetian blinds can cut energy savings in half. [15]