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  2. Sigil (mod) - Wikipedia

    en.wikipedia.org/wiki/Sigil_(mod)

    It was released for free, with James Paddock's MIDI soundtrack, on May 31. [9] James Paddock had been modding Doom since 2005, having created more than 200 WADs and 600 MIDIs. [10] In 2019, the same year Sigil ' s release, he was given his fourth Cacoward for "lifetime achievement". [11]

  3. Bloom (mod) - Wikipedia

    en.wikipedia.org/wiki/Bloom_(mod)

    Bloom is a modification for the video game Doom II, originally developed by id Software. The mod, created by the Spanish indie studio Bloom Team, was released via Mod DB on October 31, 2021. Bloom combines elements from Doom II and Monolith Productions' Blood, merging enemies, weapons, and environments from both games into a crossover experience.

  4. Doom modding - Wikipedia

    en.wikipedia.org/wiki/Doom_modding

    Even though WADs modified Doom by replacing graphics and audio, the amount of customization was somewhat limited; much of the game's behavior, including the timing and strength of weapons and enemies, was hard-coded in the Doom executable file and impossible to alter in WADs. DeHackEd, a Doom editing program created by Greg Lewis, addressed ...

  5. Cacowards - Wikipedia

    en.wikipedia.org/wiki/Cacowards

    The primary category of the Cacowards is the Top Ten, which discusses ten of the most notable Doom WADs of the year. Multiplayer Awards: Awarded to exemplary multiplayer-oriented WADs. Gameplay Mod Awards: Awarded to high-quality mods which modify or transform Doom's base gameplay, such as by adding or altering weapons and enemies.

  6. List of Doom ports - Wikipedia

    en.wikipedia.org/wiki/List_of_Doom_ports

    The present article is a list of known platforms to which Doom has been confirmed to be ported.. Doom is one of the most widely ported video games. [1] Since the original MS-DOS version, it has been released officially for a number of operating systems, video game consoles, handheld game consoles, and other devices.

  7. MyHouse.wad - Wikipedia

    en.wikipedia.org/wiki/MyHouse.wad

    MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson. It is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner. Placed throughout the map are various artifacts to collect, which unlock different areas ...

  8. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    In exchange for the technical foundation to mod, id Software insisted that mods should only work with the retail version of the game (not the demo), which was respected by the modders and boosted Doom ' s sales. Another factor in the popularity of modding Doom was the increasing popularity of the Internet, which allowed modding communities to ...

  9. Doom (1993 video game) - Wikipedia

    en.wikipedia.org/wiki/Doom_(1993_video_game)

    Doom is a first-person shooter game developed and published by id Software.Released on December 10, 1993, for DOS, it is the first installment in the Doom franchise.The player assumes the role of a space marine, later unofficially referred to as Doomguy, fighting through hordes of undead humans and invading demons.