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Brain Exercise with Dr. Kawashima (川島教授の全脳トレ, "Kawashima Kyoju no Zen Noh Tore", "Professor Kawashima's Full Brain Training") is a brain training game developed by Namco Bandai and tested by Dr. Kawashima, known for his Nintendo DS games Brain Age: Train Your Brain in Minutes a Day! and Brain Age 2: More Training in Minutes a Day!.
The genre's roots can be found in game peripherals released in the eighties, including the Joyboard, [7] [8] an Atari 2600 peripheral developed by Amiga and released in 1982, the Power Pad (or Family Trainer) a peripheral for the Nintendo Entertainment System (NES), originally released by Bandai [9] in 1986, and the Foot Craz released for the Atari 2600 in 1987, [10] although all three had ...
This game, like Brain Age, was supervised by Professor Ryuta Kawashima of Tohoku University. It uses the Rewritable Stage arcade cabinet. The arcade version of The Idolmaster can be converted into this game. The game has three play modes: All-Japan mode, 15 players linked online; Multiplayer mode, 2~4 players in the same arcade; One player mode
Big Brain Academy (video game) Body and Brain Connection; Brain Age: Train Your Brain in Minutes a Day! Brain Age 2: More Training in Minutes a Day! Brain Age Express; Brain Age: Concentration Training; Brain Assist; Brain Boost; Brain Challenge; Brain Exercise with Dr. Kawashima
Similar to its predecessor, Brain Age 2 is an edutainment video game [4] that offers the player several minigames to play. Before the game begins, the player must create a profile, after which Brain Age Check runs three random tests to determine the player's brain age, which ranges from 20 to 80 and depends on the player's test performance.
Dr Kawashima's Brain Training for Nintendo Switch [a] is an edutainment puzzle video game developed by Nintendo and indieszero and published by Nintendo for the Nintendo Switch. It is the fifth entry in the Brain Age puzzle video game series, based on the research of neuroscientist Ryuta Kawashima , whose avatar guides the player through the game.
Wii Fit [a] is a 2007 exergaming video game designed by Nintendo's Hiroshi Matsunaga [9] for the Wii home video game console, [10] featuring a variety of yoga, strength training, aerobics, and balance mini-games for use with the Wii Balance Board peripheral. Matsunaga described the game as a "way to help get families exercising together". [11]
In the training mode for the player's working memory, Devilish Training, the player is assigned with a training exercise for 5 minutes. In the exercises, the difficulty is adjusted to match the player's efforts. The difficulty level goes up if the player completes the routine with 85% or more correct, or if both questions are answered correctly.