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  2. Source lines of code - Wikipedia

    en.wikipedia.org/wiki/Source_lines_of_code

    Using lines of code to compare a 10,000-line project to a 100,000-line project is far more useful than when comparing a 20,000-line project with a 21,000-line project. While it is debatable exactly how to measure lines of code, discrepancies of an order of magnitude can be clear indicators of software complexity or man-hours .

  3. Indentation style - Wikipedia

    en.wikipedia.org/wiki/Indentation_style

    In computer programming, indentation style is a convention, a.k.a. style, governing the indentation of blocks of source code.An indentation style generally involves consistent width of whitespace (indentation size) before each line of a block, so that the lines of code appear to be related, and dictates whether to use space or tab characters for the indentation whitespace.

  4. Syntax (programming languages) - Wikipedia

    en.wikipedia.org/wiki/Syntax_(programming_languages)

    Parse tree of Python code with inset tokenization. The syntax of textual programming languages is usually defined using a combination of regular expressions (for lexical structure) and Backus–Naur form (a metalanguage for grammatical structure) to inductively specify syntactic categories (nonterminal) and terminal symbols. [7]

  5. Visual Studio Code - Wikipedia

    en.wikipedia.org/wiki/Visual_Studio_Code

    Visual Studio Code was first announced on April 29, 2015, by Microsoft at the 2015 Build conference. A preview build was released shortly thereafter. [13]On November 18, 2015, the project "Visual Studio Code — Open Source" (also known as "Code — OSS"), on which Visual Studio Code is based, was released under the open-source MIT License and made available on GitHub.

  6. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  7. Code completion - Wikipedia

    en.wikipedia.org/wiki/Code_completion

    Code completion is an autocompletion feature in many integrated development environments (IDEs) that speeds up the process of coding applications by fixing common mistakes and suggesting lines of code. This usually happens through popups while typing, querying parameters of functions, and query hints related to syntax errors.

  8. Function prologue and epilogue - Wikipedia

    en.wikipedia.org/wiki/Function_prologue_and_epilogue

    In assembly language programming, the function prologue is a few lines of code at the beginning of a function, which prepare the stack and registers for use within the function. Similarly, the function epilogue appears at the end of the function, and restores the stack and registers to the state they were in before the function was called.

  9. Lint (software) - Wikipedia

    en.wikipedia.org/wiki/Lint_(software)

    Lint-like tools have also been developed for other aspects of software development, such as enforcing grammar and style guides for given language source code. [9] Some tools (such as ESLint) also allow rules to be auto-fixable: a rule definition can also come with the definition of a transform that resolves the warning. Rules about style are ...

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