When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Astragalomancy - Wikipedia

    en.wikipedia.org/wiki/Astragalomancy

    The sides were marked with the values 1,3,4 and 6, with opposing sides adding up to seven. Unlike cubic dice, the construction of Astragaloi meant there were varying chances that a particular value would be rolled. [8] The results were then compared to what are known as “dice oracles”.

  3. Glossary of craps terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_craps_terms

    a single roll bet for 2, 11, or 12 high A bet on or roll of 12, also see boxcars hop A single roll bet for a specific combination of dice to come out. Pays 15:1 for easy ways and 30:1 for hard ways horn A divided bet on the 2, 3, 11, 12 horn high A horn bet with addition units going to a specific number. For example "horn high ace deuce" would ...

  4. d20 System - Wikipedia

    en.wikipedia.org/wiki/D20_System

    Dice used in the d20 system. The d20 System is a derivative of the third edition Dungeons & Dragons game system. The three primary designers behind the d20 System were Jonathan Tweet, Monte Cook, and Skip Williams; many others contributed, most notably Richard Baker and Wizards of the Coast then-president Peter Adkison.

  5. Cee-lo - Wikipedia

    en.wikipedia.org/wiki/Cee-lo

    For example, either 2-2-5 or 1-1-5 would give a point value of 5, and either would outscore a roll of 3-3-4 (point value of 4), which would in turn outscore a roll of 5-5-2 (point value of 2). Possible point values range from 2 to 5, since point values of 6 and 1 are special cases.

  6. Craps - Wikipedia

    en.wikipedia.org/wiki/Craps

    If a player wishes to "hop the sevens" there would be three different combinations and six possible ways to roll a 7 (6–1, 52, 43, 34, 25, 1–6) therefore the player should bet in multiples of 3 so the bet can be divided among each combination with a 15:1 payout minus the other two bets, otherwise if players does not bet in ...

  7. Kismet (dice game) - Wikipedia

    en.wikipedia.org/wiki/Kismet_(dice_game)

    Sum of all dice Straight 1-2-3-4-5 or 2-3-4-5-6 (There is no "Small Straight" in Kismet.) 30 Flush All dice showing the same color. 35 Full House Any Three-of-a-Kind and a pair; color is not important. Sum of all dice + 15 Full House Same Color A Full House with all dice the same color. Sum of all dice + 20 4 of a Kind Four or more dice showing ...

  8. Go First Dice - Wikipedia

    en.wikipedia.org/wiki/Go_First_Dice

    Go First Dice are a set of dice in which, when rolled together, each die has an equal chance of showing the highest number, the second highest number, and so on. [1] [2] The dice are intended for fairly deciding the order of play in, for example, a board game. The number on each side is unique among the set, so that no ties can be formed.

  9. Dice notation - Wikipedia

    en.wikipedia.org/wiki/Dice_notation

    The first die represents the tens digit, and the second die the ones digit. For example, a roll of 1 followed by a roll of 5 will give a total of 15, while a roll of 3 followed by a roll of 6 will give a total of 36. The average result of the D66 is 38.5, and the standard deviation about 17.16.