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  2. Friday Night Funkin' - Wikipedia

    en.wikipedia.org/wiki/Friday_Night_Funkin'

    In April 2021, the developers announced plans to launch a Kickstarter project later in the month to turn the demo into a full game. [12] On April 18, a Kickstarter project for the full version of the game was released under the name Friday Night Funkin': The Full Ass Game and reached its goal of $60,000 within hours. [17]

  3. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    In computer graphics, a texture atlas (also called a spritesheet or an image sprite in 2D game development) is an image containing multiple smaller images, usually packed together to reduce overall dimensions. [1]

  4. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [1] Use of the term has since become more general.

  5. XSLT - Wikipedia

    en.wikipedia.org/wiki/XSLT

    Diagram of the basic elements and process flow of eXtensible Stylesheet Language Transformations. The XSLT processor takes one or more XML source documents, plus one or more XSLT stylesheets, and processes them to produce one or multiple output documents.

  6. File:Friday Night Funkin' logo.svg - Wikipedia

    en.wikipedia.org/wiki/File:FNF-Logo.svg

    The following other wikis use this file: Usage on ar.wikipedia.org فرايدي نايت فانكين; Usage on ca.wikipedia.org Usuari:Elitra090/proves2

  7. Pixel-art scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

    xBR ("scale by rules"), created by Hyllian, works much the same way as HQx (based on pattern recognition) and would generate the same result as HQx when given the above pattern. [15] However, it goes further than HQx by using a 2-stage set of interpolation rules, which better handle more complex patterns such as anti-aliased lines and curves.

  8. MusicXML - Wikipedia

    en.wikipedia.org/wiki/MusicXML

    Like all XML-based formats, MusicXML is intended to be easy for automated tools to parse and manipulate. Though it is possible to create MusicXML by hand, interactive score writing programs like Finale and MuseScore greatly simplify the reading, writing, and modifying of MusicXML files.

  9. Metadata Object Description Schema - Wikipedia

    en.wikipedia.org/wiki/Metadata_Object...

    The Metadata Object Description Schema (MODS) is an XML-based bibliographic description schema developed by the United States Library of Congress' Network Development and Standards Office. MODS was designed as a compromise between the complexity of the MARC format used by libraries and the extreme simplicity of Dublin Core metadata.