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The present article is a list of known platforms to which Doom has been confirmed to be ported.. Doom is one of the most widely ported video games. [1] Since the original MS-DOS version, it has been released officially for a number of operating systems, video game consoles, handheld game consoles, and other devices.
List of Doom ports: Completed GPLv2+, Doom Source License ... Super Mario 64 Port: Active GPL: ... Source port; Video game remake; Emulator; References
The company's Nintendo Switch port of Rocket League made Panic Button better known in the industry in 2017. [4] Their Switch ports of Doom and Wolfenstein II: The New Colossus followed with similar positive responses the next year and turned Panic Button into a studio in demand. [ 4 ]
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]
[1] [2] Since the majority of Doom players were DOS users the first step for a fan project was to port the Linux source code to DOS. [3] A source port typically only includes the engine portion of the game and requires that the data files of the game in question already be present on users' systems.
Doom 64 was the first limited numbered release for the Xbox One. These games are compatible with the Xbox Series X. ... Doom Eternal: 154 (Switch) id Software, Panic ...
Yuzu was announced to be in development on January 14, 2018, less than a year after the Switch's release. [13] [5] The emulator was made by the developers of the Nintendo 3DS emulator Citra, with significant code shared between the projects. [5] The emulator briefly supported online functionality, but it was removed shortly thereafter. [14]
There's a consensus amongst community members to move information about particular Doom source ports into new sections in this article, linking to the appropriate Doom Wiki articles for in-depth info. I will be merging portions of source port articles into this article in a steady fashion for the next few days.--