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One Laptop per Child (OLPC) was a non-profit initiative that operated from 2005 to 2014 with the goal of transforming education for children around the world by creating and distributing educational devices for the developing world, and by creating software and content for those devices.
The OLPC XO (formerly known as $100 Laptop, [2] Children's Machine, [3] 2B1 [4]) is a low cost laptop computer intended to be distributed to children in developing countries around the world, [5] to provide them with access to knowledge, and opportunities to "explore, experiment and express themselves" (constructionist learning). [6]
This is a list of notable educational video games.. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education).
This is a list of educational software that is computer software whose primary purpose is teaching or self-learning. Educational software by subject. Anatomy
A. A to Zap! Featuring the Sunbuddies; A.D.A.M. Life's Greatest Mysteries; A.D.A.M. The Inside Story; Accelerated Reader; Acme Animation Factory; Adibou; The ...
JumpStart (known as Jump Ahead in the United Kingdom) is an educational media franchise created for children, primarily consisting of educational games.The franchise began with independent developer Fanfare Software's 1994 video game JumpStart Kindergarten.