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  2. Gaming computer - Wikipedia

    en.wikipedia.org/wiki/Gaming_computer

    The Nimrod, designed by John Makepeace Bennett, built by Raymond Stuart-Williams and exhibited in the 1951 Festival of Britain, is regarded as the first gaming computer.. Bennett did not intend for it to be a real gaming computer, however, as it was supposed to be an exercise in mathematics as well as to prove computers could "carry out very complex practical problems", not purely for enjoyme

  3. HP Omen - Wikipedia

    en.wikipedia.org/wiki/HP_Omen

    HP Omen (also known as sometimes simply Omen) is a line of high-end gaming PCs, laptops and peripherals manufactured by HP Inc. The name comes from the former VoodooPC's line of desktops that was inherited by HP. HP also offer a lower line of gaming computers called Victus, which replaced the Pavilion Gaming in 2021. [1]

  4. PC Gamer - Wikipedia

    en.wikipedia.org/wiki/PC_Gamer

    [1] [2] The magazine features news on developments in the video game industry, previews of new games, and reviews of the latest popular PC games, along with other features relating to hardware, mods, "classic" games and various other topics. PC Gamer and parent Future began digital PC Gaming Show at E3 2015. [3]

  5. 2024 in video games - Wikipedia

    en.wikipedia.org/wiki/2024_in_video_games

    In the video game industry, 2024 saw job losses that continued from 2023, including large cuts from Microsoft Gaming, Electronic Arts, and Sony Interactive Entertainment, with 14,600 jobs cut through the entire year.

  6. Category:2024 in video gaming - Wikipedia

    en.wikipedia.org/wiki/Category:2024_in_video_gaming

    Pages in category "2024 in video gaming" The following 7 pages are in this category, out of 7 total. ... This page was last edited on 17 December 2022, ...

  7. 2022 in video games - Wikipedia

    en.wikipedia.org/wiki/2022_in_video_games

    In the video game industry, 2022 saw the lingering effects of the COVID-19 pandemic on the industry, slowing hardware sales for most of the year as well as development delays for major titles. The industry continued its trend of acquisitions and mergers, highlighted by Microsoft announcing its plan to acquire Activision Blizzard for nearly $69 ...