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While Alleyway is a portable clone of Breakout, it adds several features, including alternating stages, bonus rounds, and hazards for the player at later levels. While the game's original box art featured an unidentifiable protagonist, later international releases of the game replaced the character with Mario .
The game is a Breakout clone, where the player moves a paddle back and forth in order to destroy objects. [3] Each stage has a set of the same object (for example, apples on the first stage). Unlike Breakout and other comparable games, the player in Drop Off does not automatically lose a life if the paddle touches the floor and the player is ...
Another notable element in BreakQuest is the Gravitator, which can be used to attract any balls towards the bottom of the screen. With sufficient skill, it can be used to guide a ball towards a specific block. This alleviates the difficulty of hitting the last block in a level, a problem present in many breakout games.
A video game clone is a game where the core design is taken from an existing game. For computer hardware clones, see Category:Video game console clones . Contents
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Brick Breaker is a Breakout clone [2] in which the player must smash a wall of bricks by deflecting a bouncing ball with a paddle. The paddle may move horizontally and is controlled with the BlackBerry's trackwheel, the computer's mouse or the touch of a finger (in the case of touchscreen).
Crackout (謎の壁 ブロックくずし, Nazo no Kabe: Block-kuzushi, Block Break: The Mysterious Wall) is a video game by Konami that was released in Japan for the Family Computer Disk System on December 13, 1986, and in Europe and Australia for the Nintendo Entertainment System in 1991.