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  2. Exception handling (programming) - Wikipedia

    en.wikipedia.org/wiki/Exception_handling...

    In computer programming, several language mechanisms exist for exception handling. The term exception is typically used to denote a data structure storing information about an exceptional condition. One mechanism to transfer control, or raise an exception, is known as a throw; the exception is said to be thrown. Execution is transferred to a catch.

  3. Exception handling syntax - Wikipedia

    en.wikipedia.org/wiki/Exception_handling_syntax

    The Perl mechanism for exception handling uses die to throw an exception when wrapped inside an eval {...}; block. After the eval, the special variable $@ contains the value passed from die. Perl 5.005 added the ability to throw objects as well as strings. This allows better introspection and handling of types of exceptions.

  4. Exception handling - Wikipedia

    en.wikipedia.org/wiki/Exception_handling

    The term exception is typically used to denote a data structure storing information about an exceptional condition. One mechanism to transfer control, or raise an exception, is known as a throw; the exception is said to be thrown. Execution is transferred to a catch.

  5. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    All the languages mentioned above define standard exceptions and the circumstances under which they are thrown. Users can throw exceptions of their own; C++ allows users to throw and catch almost any type, including basic types like int, whereas other languages like Java are less permissive.

  6. Error hiding - Wikipedia

    en.wikipedia.org/wiki/Error_hiding

    In this C# example, all exceptions are caught regardless of type, and a new generic exception is thrown, keeping only the message of the original exception. The original stacktrace is lost, along with the type of the original exception, any exception for which the original exception was a wrapper, and any other information captured in the ...

  7. Exception chaining - Wikipedia

    en.wikipedia.org/wiki/Exception_chaining

    Exception chaining, or exception wrapping, is an object-oriented programming technique of handling exceptions by re-throwing a caught exception after wrapping it inside a new exception. The original exception is saved as a property (such as cause) of the new exception. The idea is that a method should throw exceptions defined at the same ...

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  9. Fail-fast system - Wikipedia

    en.wikipedia.org/wiki/Fail-fast_system

    In object-oriented programming, a fail-fast-designed object initializes the internal state of the object in the constructor, launching an exception if something is wrong (rather than allowing non-initialized or partially initialized objects that will fail later due to a wrong "setter").