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The PlayStation 3 LV0 keys are a set of cryptographic keys which form the core of the PlayStation 3's security system. According to a news story on Polygon: Under normal circumstances, PlayStation 3 consoles are locked so that they can only run software and operating systems approved by Sony. When a PlayStation 3 is successfully hacked, users ...
In compilers, backward compatibility may refer to the ability of a compiler for a newer version of the language to accept source code of programs or data that worked under the previous version. [8] A data format is said to be backward compatible when a newer version of the program can open it without errors just like its predecessor. [9]
RPCS3 is a free and open-source emulator and debugger for the Sony PlayStation 3 that runs on Windows, Linux, FreeBSD and macOS operating systems, allowing PlayStation 3 games and software to be played and debugged on a personal computer.
The PlayStation 3 (PS3) video game console has been produced in various models during its life cycle. At launch, the PlayStation 3 was available with either a 20 or 60 GB hard disk drive in the US and Japan, respectively— priced from US$499 to US$599; and with either a 40, 60, or 80 GB hard disk drive in Europe, priced from £299 to £425. [1]
The original PlayStation 3's case was designed by Teiyu Goto of Sony, and uses the same typeface as the marketing materials for the film Spider-Man 3. [30] It has a glossy piano-black finish, and the power and eject buttons are touch-sensitive. The PlayStation 3 Slim is quieter and more compact than its predecessor.
Pages in category "Backward-compatible video game consoles" The following 30 pages are in this category, out of 30 total. This list may not reflect recent changes .
Forward compatibility for the older system usually means backward compatibility for the new system, i.e. the ability to process data from the old system; the new system usually has full compatibility with the older one, by being able to both process and generate data in the format of the older system. Forward compatibility is not the same as ...
CPU Core: Original PlayStation CPU (MIPS R3000A clocked at 33.8688 MHz or 36.864 MHz+PS1 GTE and MDEC for backwards compatibility with PS1 games) Automatically underclocked to 33.8688 MHz to achieve hardware backwards compatibility with original PlayStation format games. Sub Bus: 32-bit; Connection to: SPU2 and CD/DVD controller.