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  2. DirectX Raytracing - Wikipedia

    en.wikipedia.org/wiki/DirectX_Raytracing

    DirectX Raytracing (DXR) is a feature introduced in Microsoft's DirectX 12 that implements ray tracing, for video graphic rendering. DXR was released with the Windows 10 October update (version 1809) on October 10, 2018.

  3. Cemu - Wikipedia

    en.wikipedia.org/wiki/Cemu

    A couple of days after The Legend of Zelda: Breath of the Wild released, Cemu was able to boot the game - though running at a sluggish framerate, without audio, and filled with many glitches. The anticipation for emulation of The Legend of Zelda: Breath of the Wild caused the emulator's Patreon to increase monthly donations to $7,400 per month ...

  4. GPUOpen - Wikipedia

    en.wikipedia.org/wiki/GPUOpen

    Nicolas Thibieroz, AMD's Senior Manager of Worldwide Gaming Engineering, argues that "it can be difficult for developers to leverage their R&D investment on both consoles and PC because of the disparity between the two platforms" and that "proprietary libraries or tools chains with "black box" APIs prevent developers from accessing the code for maintenance, porting or optimizations purposes". [7]

  5. RPCS3 - Wikipedia

    en.wikipedia.org/wiki/RPCS3

    RPCS3 is a free and open-source emulator and debugger for the Sony PlayStation 3 that runs on Windows, Linux, FreeBSD and macOS operating systems, allowing PlayStation 3 games and software to be played and debugged on a personal computer.

  6. Yuzu (emulator) - Wikipedia

    en.wikipedia.org/wiki/Yuzu_(emulator)

    Yuzu used a network service called Boxcat as a replacement for Nintendo's BCAT dynamic content network. [6] This feature was later removed due to being non-functional. The implementation was planned to eventually be replaced with one that allows the use of local BCAT files dumped from a Nintendo Switch.

  7. GGPO - Wikipedia

    en.wikipedia.org/wiki/GGPO

    GGPO (Good Game Peace Out) is middleware designed to help create a near-lagless online experience for various emulated arcade games and fighting games. The program was created by Tony Cannon, co-founder of fighting game community site Shoryuken and the popular Evolution Championship Series .

  8. DirectCompute - Wikipedia

    en.wikipedia.org/wiki/DirectCompute

    This pipeline allows for workloads to be easily sent to the GPU without the need for restructuring all of a program's code. [ 6 ] A typical compute pipeline contains a read-only shader resource view as an input, constant buffer views for additional resource constants, and an unordered access view for an output.

  9. Vulkan - Wikipedia

    en.wikipedia.org/wiki/Vulkan

    Vulkan targets high-performance real-time 3D-graphics applications, such as video games and interactive media, and highly parallelized computing.Vulkan is intended to offer higher performance and more efficient CPU and GPU usage compared to the older OpenGL and Direct3D 11 APIs.