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The use of a MacGuffin as a plot device predates the name MacGuffin. The Holy Grail of Arthurian legend has been cited as an early example of a MacGuffin. The Holy Grail is the desired object that is essential to initiate and advance the plot, but the final disposition of the Grail is never revealed, suggesting that the object is not of significance in itself. [8]
Many stories, especially in the fantasy genre, feature an object or objects with some great magical power, such as a crown, sword, or jewel. Often what drives the plot is the hero's need to find the object and use it for good, before the villain can use it for evil, or if the object has been broken by the villains, to retrieve each piece that must be gathered from each antagonist to restore it ...
Name Definition Example Setting as a form of symbolism or allegory: The setting is both the time and geographic location within a narrative or within a work of fiction; sometimes, storytellers use the setting as a way to represent deeper ideas, reflect characters' emotions, or encourage the audience to make certain connections that add complexity to how the story may be interpreted.
Dream worlds (also called dream realms, illusory realms or dreamscape) are a commonly used plot device in fictional works, most notably in science fiction and fantasy fiction. The use of a dream world creates a situation whereby a character (or group of characters) is placed in a marvellous and unpredictable environment and must overcome ...
The third event in a series of events becomes "the final trigger for something important to happen." This pattern appears in childhood stories such as "Goldilocks and the Three Bears", "Cinderella", and "Little Red Riding Hood". In adult stories, the Rule of Three conveys the gradual resolution of a process that leads to transformation. This ...
The plot includes the storyline, and is more; it includes how elements in the story interact to create complexity, intrigue, and surprise. The plot is often created by having separate threads of storyline interact at critical times and in unpredictable ways, creating unexpected twists and turns in the overall storyline.
The story itself is considered a performance so there is a synergy among the aforementioned elements. [1] In the story, the narrator may draw attention to the narrative or to himself as storyteller. [2] The structure often includes the following: Tell riddles to test the audience. Audience becomes a chorus and comments on the story.
Download as PDF; Printable version; In other projects ... Frame stories (8 C, 71 P) L. Literary motifs (7 C, ... (plot device) E. E-Prime; Ellipsis (narrative device) ...