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Many stories, especially in the fantasy genre, feature an object or objects with some great magical power, such as a crown, sword, or jewel. Often what drives the plot is the hero's need to find the object and use it for good, before the villain can use it for evil, or if the object has been broken by the villains, to retrieve each piece that must be gathered from each antagonist to restore it ...
Name Definition Example Setting as a form of symbolism or allegory: The setting is both the time and geographic location within a narrative or within a work of fiction; sometimes, storytellers use the setting as a way to represent deeper ideas, reflect characters' emotions, or encourage the audience to make certain connections that add complexity to how the story may be interpreted.
The use of a MacGuffin as a plot device predates the name MacGuffin. The Holy Grail of Arthurian legend has been cited as an early example of a MacGuffin. The Holy Grail is the desired object that is essential to initiate and advance the plot, but the final disposition of the Grail is never revealed, suggesting that the object is not of significance in itself. [8]
The plot includes the storyline, and is more; it includes how elements in the story interact to create complexity, intrigue, and surprise. The plot is often created by having separate threads of storyline interact at critical times and in unpredictable ways, creating unexpected twists and turns in the overall storyline.
Dream worlds (also called dream realms, illusory realms or dreamscape) are a commonly used plot device in fictional works, most notably in science fiction and fantasy fiction. The use of a dream world creates a situation whereby a character (or group of characters) is placed in a marvellous and unpredictable environment and must overcome ...
The literary device of stories within a story dates back to a device known as a "frame story", where a supplemental story is used to help tell the main story.Typically, the outer story or "frame" does not have much matter, and most of the work consists of one or more complete stories told by one or more storytellers.
The reveal (also known as the big reveal) is a plot device in narrative structure and is the exposure to the reader or audience of a previously unseen key character, or element of plot or performance. A reveal is different from Aristotle's anagnorisis, in which something is revealed to a character rather than to the audience.
Show, don't tell is a narrative technique used in various kinds of texts to allow the reader to experience the story through actions, words, subtext, thoughts, senses, and feelings rather than through the author's exposition, summarization, and description. [1]